Change SensorEvent data values length in Android Sensor Framework - android

I am currently developing a driver for an ambient light sensor on a Qualcomm Snapdragon 888 platform.
When I try to interact with the device through the Android Sensor Framework I only get the Lux value (in the onSensorChanged callback the size of the values field in SensorEvent object is 1 whereas multiple data are pushed along with the Lux measure).
When having a look at the proprietary vendor implementation of the HAL I can clearly see that multiple data are being pushed to the HAL event message queue, but only the Lux info is forwarded by the framework.
I guess that somewhere in the AOSP the additional information (raw data in my case) are being discarded / ignored and I can't really find where this operation is done in the codebase.
To summarize, I would like to know which location has to be patched in order to keep these information and be able to use them at application level.
While doing some research I came across this question where users were using some additional info forwarded by the sensor framework for the light sensor: Reading Android RGB light sensor - Galaxy S5
Thank you!

It took me some time but I managed to get it working applying the following patches:
In frameworks/base/core/java/android/hardware/Sensor.java, update the entry of your sensor in the sSensorReportingModes array with the desired data length:
private static final int[] sSensorReportingModes = {
...
2, // SENSOR_TYPE_LIGHT
...
}
In hardware/interfaces/sensors/1.0/default/convert.cpp, update the following methods accordingly:
void convertFromSensorEvent(const sensors_event_t &src, Event *dst) {
...
case SensorType::LIGHT:
dst->u.data[0] = src.data[0];
dst->u.data[1] = src.data[1];
break;
...
}
void convertToSensorEvent(const Event &src, sensors_event_t *dst) {
...
case SensorType::LIGHT:
dst->data[0] = src.u.data[0];
dst->data[1] = src.u.data[1];
break;
...
}

Related

Bluetooth Low Energy (between ESP32 and Android smartphone): Data transmission quite slow

This is my first question ever asked on this board
The project explained short:
5 sensors, connected with an esp32 board are transmitting 1000 samples/second, each sample has 16 bit. Those values should be transmitted via BLE (With the BLE Arduino library and an ESP32). The connected device (Smartphone) should read those values and do something with them (Also via BLE, with the following library: https://github.com/RobotPajamas/Blueteeth). The ESP32 is the Server! Java is used in Android Studio!
The problem:
While testing the BLE connection a simple "hello world" was transmitted as the value for a characteristic. Every time i received the "hello world" on the android-device-side, a variable was incremented: The problem is, the variable only got incremented 4 times in one second. This means (assuming 1 char in a string equals 1 byte) 11byte*4(1/s)=44byte/s are being transmitted. -> This clearly is not enough (should not BLE transmit ~2MBit/s (minus the protocol-data))
Code Fragments
ESP32: BLE-Server that transmits value
#include <BLEDevice.h>
#include <BLEUtils.h>
#include <BLEServer.h>
#define SERVICE_UUID "4fafc201-1fb5-459e-8fcc-c5c9c331914b"
#define CHARACTERISTIC_UUID "beb5483e-36e1-4688-b7f5-ea07361b26a8"
class MyCallbacks: public BLECharacteristicCallbacks {
void onWrite(BLECharacteristic *pCharacteristic) {
std::string value = pCharacteristic->getValue();
if (value.length() > 0) {
Serial.println("*********");
Serial.print("New value: ");
for (int i = 0; i < value.length(); i++)
Serial.print(value[i]);
Serial.println();
Serial.println("*********");
}
}
};
void setup() {
Serial.begin(115200);
BLEDevice::init("MyESP32");
BLEServer *pServer = BLEDevice::createServer();
BLEService *pService = pServer->createService(SERVICE_UUID);
BLECharacteristic *pCharacteristic = pService->createCharacteristic(
CHARACTERISTIC_UUID,
BLECharacteristic::PROPERTY_READ |
BLECharacteristic::PROPERTY_WRITE
);
pCharacteristic->setCallbacks(new MyCallbacks());
pCharacteristic->setValue("Hello World");
pService->start();
BLEAdvertising *pAdvertising = pServer->getAdvertising();
pAdvertising->start();
}
void loop() {
// put your main code here, to run repeatedly:
delay(2000);
}
Android Studio Code (Snippet of the receiving source):
try
{
while(sampleBluetoothData)
{
this.selectedDevice.readCharacteristic(MainActivity.characteristicUUID, MainActivity.serviceUUID, (response, data) ->
{
if (response != BlueteethResponse.NO_ERROR) {
return;
}
Log.d("AUSGANG", new String(data) + "times: "+ i);
i++;
});
}
}
catch (Exception e)
{
e.printStackTrace();
}
The write on the ESP32 side is a blank example code of the Arduino IDE, the read on the Android-side is made by the BLE-Library publisher. Yes the Log.d effects the performance, but it does not drop it that much.
The variable "data" of the Android code is the received char-array. The bluetooth-reading runs on a background thread.
Question I ask myself now:
Is the Android-Studio library the problem or the Arduino library
Is this a normal behaviour, that if a value of a characteristic does not change, it is being transmitted quite slowly.
How fast can you update a value of a characteristic
Thank you in advance!
BLE can definitely transfer much more than 4 portions of 11 bytes per second.
Approach of reading:
Generally, continuos reading all the time is NOT the expected BLE way - it's better to subscribe to data changes, so ESP32 will notify only when needed (e.g. do selectedDevice.subscribeToCharacteristic once, instead of reading in a loop, but then ESP32 code should be changed accordingly)
I guess selectedDevice.readCharacteristic requests asynchronous BLE read, and when you call it in while(sampleBluetoothData), your Bluetooth library is adding more and more read requests. Maybe it would be wise to request new read only after the previous read is done - in read callback add if(sampleBluetoothData) { this.readAgain(); }
Consider making a testing prototype from this kickstart example: BLEProof on github - Android & ESP32, read, write, notify (but it uses just system API without Bluetooth library, you approach is better, it's easier and safer to use the library).
What else to check:
Android side: are you sure that your code doesn't go inside of if (response != BlueteethResponse.NO_ERROR) ?
Android side: to ensure Bluetooth library is not overloaded with read requests, try adding a delay 50 milliseconds in the reading loop (just to check, it's not a solution)
Android side: are you sure that you don't have other BLE read/writes while you read those data?
ESP32 side: use shorter BLE connection interval (BLE throughput article) - add pAdvertising->setMinPreferred(0x06); and pAdvertising->setMaxPreferred(0x20); before pAdvertising->start(); (but that sets only "preferred" interval, Android may ignore that)
Using read requests, you are mainly limited by the connection interval for transfer speeds - that is 2 intervals for request + response.
If for example your client has a connection interval of 50ms, you should expect to read a characteristic of up to 20 bytes 10 times per second.
If another client has a connection interval of 30ms, this rate improves to 16.6 reads per second.
The fastest negotiatiable connection interval is 7.5ms for a maximum of 66.6 reads per second (10.7kbps with 20 byte reads).
I was reading BLE wikipedia page and the minimum data rate is 125Kbit/s , so I think that in your case is viable, because you only will transmit 16Kbit/s. Take a look in BLE wikipedia.

Android temperature zones?

I've seen numerous questions/answers showing how to get temperature information from an Android device - using this approach:
int zoneNumber = 0; // Usually 0 or 1
String temperatureFileLocation = "sys/devices/virtual/thermal/thermal_zone" + zoneNumber + "/temp";
File temperatureFile = new File(temperatureFileLocation);
scanner = new Scanner(temperatureFile);
double temperatureC = scanner.nextFloat(); // Degrees C
...
scanner.close(); // finally
I wasn't really sure what each zone is for (i.e., in which part of the device the sensor is located) but I just discovered that there is also a file that describes the type of each zone - for example:
String zoneTypeFileLocation = "sys/devices/virtual/thermal/thermal_zone" + zoneNumber + "/type"; // NB - that's "/type" not "/temp" !
Now, when using Scanner to read in what type each zone is, I get values back such as this:
mtktswmt
mtktscpu
mtktspmic
mtktspa
mtktsabb
mtktsbattery
tsen_max
sec-fuelguage
Can anyone explain what locations/components all these zone names are actually referring to?
(Ideally, I would like to obtain the temperature of the device's NFC hardware.)
I guess that's the Hardware thermal sensors of the mobile. They usually give the temperature of the given zones when the mobile is working or even when you perform some benchmarks results.
like
mtktswmt is Wifi Chip temperature zone.
mtktscpu is cpu temperature zone.
mtktspmic is Multi IO and Regulator Chip temperature zone.
mtktspa is Thermal sensor MD1
mtktsabb is processor temperature zone.
mtktsbattery is the battery temperature zone.
tsen_max is the maximum temperature sensor capacity(I dont know for sure).
sec-fuelguage is the fuel gauge chip.
the mtkt prefix is just the name of the maker. In this case it is Mediatek
That's pretty hardcore hardware stuff. These are actually used by the makers of the android mobile phone(I guess). Even the above mentioned data is searched from google android open source project where the values were found in kernal drivers. Hence it's pretty hardcore hardware to play with it.
For using the Hardware Properties that actually gives you your desired results try HardwarePropertiesManager.
I hope it Helps.

Pic16F688 has no stable readings via buletooth

I have spent much time trying to find out where is my mistakes while Im flashing the PIC16F688. The Pic has successfully flashed using PicKit2. Im using the Pic to convert analog pressure sensor to digital output and sending the data via Bluetooth, but the Bluetooth is not receiving stable numbers of data. The data is consist of 4 character decimal number that is between 0 and 1023.
The problem is that the Bluetooth can't wait at specific number and keep reading it, instead, it is reading the 4 digits in random.
I think my mistake is within the configuration of internal oscillator.
I'm attaching my code, the code is written to configure the flexiforce sensor circuit that outputs analog voltage up to 5v, and then the pic duty is to convert it to digital as I mentioned above.
it might be my wiring is not correct, please If you could help out with this one
and what configuration "at edit project" do I need to choose for Mikro PRO software?
I used "Bluetooth terminal" app to see my data asynchronous from Bluetooth.
Thank you.
char *temp = "0000";
unsigned int adc_value;
char uart_rd; int i;
void main()
{
OSCCON = 0x77;
ANSEL = 0b00000100;
CMCON0 = 0X07;
TRISA = 0b00001100;
UART1_Init(9600);
Delay_ms(100);
while (1)
{
adc_value = ADC_Read(2);
temp[0] = adc_value/1000+48;
temp[1] = (adc_value/100)%10+48;
temp[2] = (adc_value/10)%10+48;
temp[3] = adc_value%10+48;
for (i=0;i<4; i++)
UART1_Write(temp[i]);
UART1_Write(13);
Delay_ms(1000);
}
}
You can use itoa function to convert ADC integer value to characters for sending over UART. If there is error in calculation then you wont get appropriate value. Below code snippet for your reference :
while (1)
{
adc_value = ADC_Read(2);
itoa(adc_value, temp, 10);
for (i=0;i<4; i++)
UART1_Write(temp[i]);
UART1_Write(13);
Delay_ms(1000);
}
Please check Baud Rate you have configured at both ends is same or not. If baudrate mismatches then you will get Random value at Bluetooth Terminal where you are reading values.
What i would suggest, if you have a logic analyser, hook it up. If you don't recalculate your oscillator speed with the datasheet. It could just be that the internal oscillator is not accurate enough. What also works, is to write a function in assembly that waits a known time (by copy-pasting a lot of NOPs and using this to blink a led. Then start a stopwatch and count, say, 100 blinks. This is what i used to do before i had a logic analyser. (They are quite cheep on ebay).

Estimating beacon proximity/distance based on RSSI - Bluetooth LE

I've got a simple iOS app which displays the proximity of the Bluetooth LE beacons it detects using such expressions as "immediate", "near" etc. and I need to write something similar on Android.
I've followed the tutorial at Android developer and I'm able to list detected devices and now want to estimate the distance/proximity - this is where it's become a problem. According to this SO thread it's just a handful of mathematical calculations. However, they require me to provide a txPower value.
According to this tutorial by Dave Smith (and cross-referencing with this Bluetooth SIG statement), it should be broadcast by the beacon devices as an "AD structure" of type 0x0A. So what I do is parse the AD structures and look for the payload of the one that matches the type.
Problem: I've got 4 beacons - 2 estimotes and 2 appflares. The estimotes don't broadcast the txPower at all and the appflares broadcast theirs as 0.
Is there anything I'm missing here? The iOS app seems to be handling it all without any problem, but using the iOS SDK it does it behind the scenes so I'm not sure how to produce the exact same or similar behaviour. Is there any other way I could solve my problem?
In case you'd like to take a look at the code I'm using to parse the AD structures, it's taken from the aforementioned Dave Smith's github and can be found here. The only change I did to that class was add the following method:
public byte[] getData() {
return mData;
}
And this is how I handle the callback from the scans:
// Prepare the callback for BLE device scan
this.leScanCallback = new BluetoothAdapter.LeScanCallback() {
#Override
public void onLeScan(final BluetoothDevice device, int rssi, byte[] scanRecord) {
if (!deviceList.contains(device)) {
MyService.this.deviceList.add(device);
Log.e("Test", "Device: " + device.getName());
List<AdRecord> adRecords = AdRecord.parseScanRecord(scanRecord);
for (AdRecord adRecord : adRecords) {
if (adRecord.getType() == AdRecord.TYPE_TRANSMITPOWER) {
Log.e("Test", "size of payload: " + adRecord.getData().length);
Log.e("Test", "payload: " + Byte.toString(adRecord.getData()[0]));
}
}
}
}
};
And what I see in the console is:
04-01 11:33:35.864: E/Test(15061): Device: estimote
04-01 11:33:36.304: E/Test(15061): Device: estimote
04-01 11:33:36.475: E/Test(15061): Device: n86
04-01 11:33:36.475: E/Test(15061): size of payload: 1
04-01 11:33:36.475: E/Test(15061): payload: 0
04-01 11:33:36.525: E/Test(15061): Device: f79
04-01 11:33:36.525: E/Test(15061): size of payload: 1
04-01 11:33:36.525: E/Test(15061): payload: 0
The txPower mentioned by #davidgyoung is given by the formula:
RSSI = -10 n log d + A
where
d = distance
A = txPower
n = signal propagation constant
RSSI = dBm
In free space n = 2, but it will vary based on local geometry – for example, a wall will reduce RSSI by ~3dBm and will affect n accordingly.
If you want the highest possible accuracy, it may be worthwhile to experimentally determine these values for your particular system.
Reference: see the paper Evaluation of the Reliability of RSSI for Indoor Localization by Qian Dong and Waltenegus Dargie for a more detailed explanation of the derivation and calibration.
double getDistance(int rssi, int txPower) {
/*
* RSSI = TxPower - 10 * n * lg(d)
* n = 2 (in free space)
*
* d = 10 ^ ((TxPower - RSSI) / (10 * n))
*/
return Math.pow(10d, ((double) txPower - rssi) / (10 * 2));
}
It is unclear whether your inability to read the "txPower" or "measuredPower" calibration constant is due to the AdRecord class or due to the information being missing from the advertisements you are trying to parse. It doesn't look to me like that class will parse a standard iBeacon advertisement. Either way, there is a solution:
SOLUTION 1: If your beacons send a standard iBeacon advertisement that includes the calibration constant, you can parse it out using code in the open source Android iBeacon Library's IBeacon class here.
SOLUTION 2: If your beacons DO NOT send a standard iBeacon advertisement or do not include a calibration constant:
You must hard-code a calibration constant in your app for each device type you might use. All you really need from the advertisement to estimate distance is the the RSSI measurement. The whole point of embedding a calibration constant in the transmission is to allow a wide variety of beacons with quite different transmitter output power to work with the same distance estimating algorithm.
The calibration constant, as defined by Apple, basically says what the RSSI should be if your device is exactly one meter away from the beacon. If the signal is stronger (less negative RSSI), then the device is less than one meter away. If the signal is weaker (more negative RSSI), then the device is over one meter away. You can use a formula to make a numerical estimate of distance. See here.
If you aren't dealing with advertisements that contain a "txPower" or "measuredPower" calibration constant, then you can hard-code a lookup table in your app that stores the known calibration constants for various transmitters. You will first need to measure the average RSSI of each transmitter at one meter away. You'll then need some kind of key to look up these calibration constants in the table. (Perhaps you can use the some part of the string from the AD structure, or the mac address?) So your table might look like this:
HashMap<String,Integer> txPowerLookupTable = new HashMap<String,Integer>();
txPowerLookupTable.put("a5:09:37:78:c3:22", new Integer(-65));
txPowerLookupTable.put("d2:32:33:5c:87:09", new Integer(-78));
Then after parsing an advertisement, you can look up the calibration constant in your onLeScan method like this:
String macAddress = device.getAddress();
Integer txPower = txPowerLookupTable.get(macAddress);
use the getAccuracy() method in the library, it gives you the distance of the beacon

How to get x, y, z values from Android Accelerometer sensor on a regular frequency, for instance per 20ms, 40 ms or 60 ms

Im working on an Android project and met the situation below:
Now we are needing the accelerometer value on a regular frequency, such as 20ms, 40ms or 60ms
Now we are SENSOR_DELAY_GAME right now but we found different devices are having different intervals for this parameter. For instance, the G2 is using 40ms, G7 is using 60ms and Nexus S is using 20ms.
I tried to set timer or used thread.sleep but because of the GC problem of Java, they can not let the system to get the value on a regular frequency.
This is very annoying and if any one has any idea to say if inside Android SDK there is a proper method to allow me get the accelerometer values on a regular frequency, that will be very helpful!
Thanks a lot!
I've done this by simply throwing away values that are sooner than I want them. Not ideal from a battery consumption standpoint as I need to have the sensors feed me more often than I need but at least then I can control that they come in on a regular interval.
Something like:
static final int ACCEL_SENSOR_DELAY = 100; // the number of milisecs to wait before accepting another reading from accelerometer sensor
long lastAccelSensorChange = 0; // the last time an accelerometer reading was processed
#Override
public void onSensorChanged(SensorEvent sensorEvent) {
if (sensorEvent.accuracy == SensorManager.SENSOR_STATUS_UNRELIABLE) return;
long now = System.currentTimeMillis();
if (now-ACCEL_SENSOR_DELAY > lastAccelSensorChange) {
lastAccelSensorChange = now;
mCompassValues = event.values.clone();
//... do your stuff
}
I have built a code that allows you to get the exact frequency on any device.
You can download here the project and get some explanations.
In the code, you can try the different rates. For example, the normal mode on my Galaxy S2 is 5Hz.
Use registerListener by setting the sampling period as below:
boolean registerListener (SensorEventListener listener, Sensor sensor, int samplingPeriodUs)
Source
Word of caution: The samplingPeriodUs argument is only a hint to the system. Test it before using this.

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