What is the best approach in Jetpack Compose when I want text to be completely editable but also want some parts of it to be clickable?
I could use TextField. But is there a way to make some parts of it clickable? And furthermore I would also like to style the text by using AnnotatedString.
I could use ClickableText and make it somewhat editable. But I would also like to select some text while editing. This seems to be harder, on the first glance.
Or should I use none of them?
I have developed an app using codename one.I have made registration form which having six textfield and a button.After focusing first textfield keyboard appears on screen then textfield size and formatting changes.I have attached screenshot.It was working fine but since 2 -3 days after updating libraries at the time of build those issues came in place.
Textfield size and formatting should remain original after keyboard appears.
Please help me to solve this issue???
A text field must be within a scrollable Y container otherwise you will experience undefined behavior that might work on some cases but fail on others. We need the scrollability so we can give room for the keyboard and resize the components.
It's possible that theming changes discussed here impacted your UI making it larger and effectively forcing this. Regardless of that the solution is still adding scrollablity.
I have been building relatively simple Android Keyboard from ground up following this Android SoftKeyboard sample. I can't seem to find any solution that would allow me to disable spell-checking functionality with my custom keyboard. Every text typed has a black underline indicating possible spell error even though I have not implemented spell-checking services.
Tried to find appropriate code fragment that disables spell-checking in Android/LatinIME but in vain.
Any tips are highly appreciated
The black underline is called composing text. Its used to show text that may be replaced by an autocorrect or other action- it isn't fully finished text yet. Its done by calling setComposingText. Instead of using that, use commitText and it won't use the underline version (and a dozen other differences under the hood).
Note that if you're exactly following the linked code you'll have to make a lot of other changes too, to move from word at a time to letter at a time input (composing text is completely replaced each time a new input is made, so you need to send down the entire word until you commitText of complete the composing text. SO you probably have a but of work to change it to use commitText).
I am wondering if there are any good options to implement a rich text editor in Android. Please note I am talking about a rich text editor that can be used in an Android application, not the one embedded in a web page using HTML and Javascript.
My requirements are:
Basic formatting (color, fonts, highlight, bold, italic, underline, etc.)
Hyperlinks
Inline images
Bullet lists and numbered lists
Inline table (only the contents inside a cell is editable, not the table structure)
As you can see, this is pretty much something quite similar to a typical RichEdit control on Windows.
Here are some efforts (investigation & prototyping) I have made so far:
Using WebView
I have tried using a WebView control to load an HTML fragment with one . The content becomes editable and as it is HTML, I suppose it can meet most of my requirements. But it has several issues:
(deadly) No text caret. The user will have no idea where his/her typed characters will be inserted.
The on-screen soft keyboard is not visible by default. There is a trick that the user has to long-press the Menu button to bring up the keyboard. But I think this is a very bad user experience. Besides, the screen layout is not properly rearranged and the text inserting point sometimes will be covered by the keyboard.
Using EditText
I have tried using the EditText control. It seems to support some level of rich text editing (color, fonts, bold, italic, underline, inline images, bullet lists). But I still cannot figure out how I can implement the following requirements:
Control the appereance of the bullet symbol (dot, circle, dash, arrow, star, etc.)
Numbered list (1., 2., 3., etc.)
Table
BTW, I have seen there are several *Span classes out there but I am not sure if they can be any help... And the http://developer.android.com does not provide much useful information about them.
So, how on earth can I implement a rich text editor on Android?
Can I extends the EditText and add my new functionalities? Or should I do something from scratch - extends the View and implement everything by myself? For later option (extending View), I actually even don't know how to show a text caret and blink it, not mentionging moving the caret with user typing.
I am desperate now... Any hints?
Thanks!
-Tony
(EDIT)
After some further investigation, it looks like extending EditText would be my best bet. I somehow figured out how to use those Span classes and guess I should be able to do most of the tricks by using (extending) them.
For example, extending the BulletSpan and overriding drawLeadingMargin should give me the control of the bullet appereances. Extending the LeadingMarginSpan should help me on the numbered list.
As to the table, my initial plan is to extend the LineBackgroundSpan and draw all the table borders in the drawBackground override. However, I still need to figure out how to layout all the text in the table cells and properly handle the caret movement and selection. Suggestions?
I just published my rich text editor component under the Apache 2.0 license:
https://github.com/1gravity/Android-RTEditor
You can make use of any of the following libraries:-
https://github.com/commonsguy/cwac-richedit
https://github.com/chinalwb/Android-Rich-text-Editor
https://github.com/wasabeef/richeditor-android
https://github.com/irshuLx/Android-WYSIWYG-Editor
I would probably extend both EditText and TableLayout or at least end up using most of their source if there were big enough changes I needed to make.
Can you do the following:
Manually hold the contents in the EditText as your own model (ie by seperating and maintaing the content document and the view attributes as seperate entities).
Override the render (or draw method) to do custom layout on parts of the content document (part of your model) that handle non text characters (say bullets with particular attribute).
To me seems like if you have to muck about with the layout, are you better off writing it from scratch on your own. From what I remember the Edit text (and the richt text editor) is great for anything where you the data is pure text.
There is an open source EditText rich text editor called android-richtexteditor but the code was inexplicably deleted in r5. The code is still there in r4; just use svn to check out r4 or earlier to access it. The code appears to support italics, underline, color picker, text size, and more.
Also answered in these questions: 1, 2
Extend from EditText is a best choice for you, it support CharacterSpan and
ParagraphSpan.
See my App on the Google Play:
https://play.google.com/store/apps/details?id=com.hly.notes
Check this open source Wordpress mobile application for android.It has very promising Richtexteditor based on Edittext.
You can download the source from here
Thanks
To get a TextView to display (and act friendly with) Html strings my code looks something like:
// itemHtml is a String of HTML defined above
TextView itemContent = (TextView) findViewById(R.id.itemContent);
itemContent.setText(Html.fromHtml(itemHtml));
itemContent.setMovementMethod(LinkMovementMethod.getInstance());
If the Html string has a link, TextView results in links that are clickable and focusable. When the user focuses on a specific link (e.g. by using the d-pad), the link text changes in some significant way to show that focus was obtained.
The problem is that when I test this same pattern using devices with a d-pad using Honeycomb (e.g. a Google TV) or Ice Cream Sandwich flavors of Android, the link in the text shows no noticeable indication that the link has focus.
I know it is getting focus, because when you then hit enter it does the specified action. You can even move around between various links in the text; you're just left guessing which link you're currently at, which results in a very bad user experience.
Is there something I'm doing wrong? Is there some way to fix this or work around this?
Edit: After going a bit nuts, I finally thought I found a solution. However, this solution only works for Honeycomb. ICS is still not solved!
As of API 11, Android has a new setting on TextViews for defining whether the text is selectable.
You can set it using setTextIsSelectable(true) on a TextView, or define it in the XML layout android:textIsSelectable="true"
It's probably best to define it in XML, so that keeping the app backwards-compatible is trivial. Just make sure you're targeting version >= 11, or you'll probably get an error.
The way HTML.fromHTML operates is by creating "spans" with varying effects throughout the various characters of the string. One workaround for this would be to use ClickableSpan coupled with another of the CharacterStyles to colorize the text as clickable. The previous span will allow you to register a callback, and this callback could be to broadcast an intent to view a url (which would open a browser).
The text colour state lists for Honeycomb+ might not set the focused state to a different colour, or you override the colour to be constant.
Check the colors + styles in your_android_sdk_directory/android-14/data/res/
Setting the text to android:autoLink="web" might also help?
The best way to do that is to add CSS styling to your html. I know Android supports :hover selector. So you might right something like this:
String myLink = "your link"
Html.fromHtml(myLink);
and find a way to include CSS data to it: (I'm not sure how but I think it's possible)
a :hover {
color: red;
}
UPDATE:
I think the answer of your question is there.