My unity game is crashing on few android devices. Below is the crashlytics log:
Crashed: Thread: SIGSEGV 0x0000007b60251000
#00 pc 0x4d3fc libc.so
#01 pc 0x39fcffc libil2cpp.so
#02 pc 0xb30d4c libil2cpp.so
#03 pc 0x39fd6fc libil2cpp.so
#04 pc 0xb124dc libil2cpp.so
#05 pc 0xb12524 libil2cpp.so
#06 pc 0xb124dc libil2cpp.so
#07 pc 0xb2ae20 libil2cpp.so
#08 pc 0xc7ffc libc.so
#09 pc 0xb87f44 libil2cpp.so
#10 pc 0xb6c6c libc.so
#11 pc 0x5329c libc.so
#12 pc 0xb6b30 libc.so
#13 pc 0xb2a6d0 libil2cpp.so
#14 pc 0xb87f24 libil2cpp.so
I am struggling with it from a long time. It is also affecting my game's rating on play store. If anyone know about it, please help me. Thanks.
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I uploaded a game to the play store and the game is sometimes crashing. The reason given by the google crash report is this:
pid: 0, tid: 0 >>> com.DefaultCompany.GravitysFault <<<
backtrace:
#00 pc 000000000007ba60 /system/lib64/libc.so (tgkill+8)
#01 pc 00000000004ffec4 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#02 pc 00000000005003d4 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#03 pc 0000000000164384 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#04 pc 0000000000161e00 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#05 pc 00000000001638bc /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#06 pc 000000000025cc50 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#07 pc 0000000000636278 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#08 pc 0000000000319eac /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#09 pc 0000000000445424 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#10 pc 00000000005e7570 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#11 pc 00000000005ef818 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#12 pc 00000000005e6d00 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#13 pc 000000000026b790 /data/app/com.DefaultCompany.GravitysFault-MPZSN7QrIjprfkcFvzErQA==/lib/arm64/libunity.so
#14 pc 0000000000090120 /system/lib64/libc.so (__pthread_start(void*)+36)
#15 pc 0000000000023968 /system/lib64/libc.so (__start_thread+68)
Can someone please tell me what it means?
Libc.so is an Android system library, and you might be able to learn more about diagnosing libc issues here: https://source.android.com/devices/tech/debug/native-crash. You could also use ndk-stack to try to get more data out of this stacktrace: https://developer.android.com/ndk/guides/ndk-stack
I am confused about some backtrace dump from android debuggerd
backtrace:
#00 pc 00019d5c /system/lib/libc.so (syscall+28)
#01 pc 0001d207 /system/lib/libc.so (__futex_wait_ex(void volatile*, bool, int, bool, timespec const*)+86)
#02 pc 00064303 /system/lib/libc.so (NonPI::MutexLockWithTimeout(pthread_mutex_internal_t*, bool, timespec const*)+154)
#03 pc 006030a1 /data/app/com.xxx.xxxxx/lib/arm/libB.so (std::__ndk1::mutex::lock()+4)
#04 pc 000e63e9 /data/app/com.xxx.xxxxx/lib/arm/libA.so (A::Test1::InTest2()+28)
#05 pc 000e63bd /data/app/com.xxx.xxxxx/lib/arm/libA.so (A::Test1::InTest1()+160)
#06 pc 000637f5 /system/lib/libc.so (__pthread_start(void*)+22)
#07 pc 0001e019 /system/lib/libc.so (__start_thread+24)
I am sure that I don't dynamicly link libB.so to libA.so. but the backtrace show A::Test1::InTest2() call libB.so (std::__ndk1::mutex::lock()+4)
What is the meaning of this backtrace.
I was unable to understand what could have caused this issue. Though it refers to RegexMatcher.
Does it mean, regular expression used in app may have caused this?
I am unable to reproduce this in devices. And it doesn't look like every-time issue.
Need support to understand what backtrace suggests?
Devices where Issue is seen
Huawei honor 10 Lite (HWHRY-H), Android 9
Huawei Mate 10 Pro (HWBLA), Android 9
Huawei Mate 20 Pro (HWLYA), Android 9
Huawei P20 Pro (HWCLT), Android 9
Huawei P10 Plus (HWVKY), Android 9
Huawei FIG-LX1 (HWFIG-H), Android 9
Huawei P20 Pro (HWCLT), Android 9
**Error received from Google Play console:**
backtrace:
#00 pc 0000000000133d69 /system/lib64/libicuuc.so
#01 pc 000000000019cf58 /system/lib64/libicui18n.so (icu_60::RegexMatcher::~RegexMatcher()+48)
#02 pc 000000000019cfec /system/lib64/libicui18n.so (icu_60::RegexMatcher::~RegexMatcher()+16)
#03 pc 000000000002336c /system/lib64/libjavacore.so (Matcher_free(void*)+68)
#04 pc 0000000000094120 /system/framework/arm64/boot-core-libart.oat (java.math.NativeBN.BN_copy [DEDUPED]+160)
#05 pc 000000000018340c /system/framework/arm64/boot-core-libart.oat (libcore.util.NativeAllocationRegistry$CleanerThunk.run+76)
#06 pc 000000000040c754 /system/framework/arm64/boot.oat (sun.misc.Cleaner.clean+164)
#07 pc 00000000001daa0c /system/framework/arm64/boot.oat (java.lang.ref.ReferenceQueue.enqueueLocked+236)
#08 pc 00000000001dab2c /system/framework/arm64/boot.oat (java.lang.ref.ReferenceQueue.enqueuePending+172)
#09 pc 00000000001d7b04 /system/framework/arm64/boot-core-libart.oat (java.lang.Daemons$ReferenceQueueDaemon.runInternal+244)
#10 pc 000000000015978c /system/framework/arm64/boot-core-libart.oat (java.lang.Daemons$Daemon.run+76)
#11 pc 00000000002c1038 /system/framework/arm64/boot.oat (java.lang.Thread.run+72)
#12 pc 000000000056ef88 /system/lib64/libart.so (art_quick_invoke_stub+584)
#13 pc 00000000000d4204 /system/lib64/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+200)
#14 pc 0000000000472fd4 /system/lib64/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*)+104)
#15 pc 0000000000474090 /system/lib64/libart.so (art::InvokeVirtualOrInterfaceWithJValues(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, jvalue*)+424)
#16 pc 000000000049f684 /system/lib64/libart.so (art::Thread::CreateCallback(void*)+1120)
#17 pc 0000000000083588 /system/lib64/libc.so (__pthread_start(void*)+36)
#18 pc 00000000000241dc /system/lib64/libc.so (__start_thread+68)
We are seeing a weird tgkill native crash for all kinds of Samsung devices with Android Oreo 8.0.
#00 pc 000000000006b818 /system/lib64/libc.so (tgkill+8)
#01 pc 000000000001df10 /system/lib64/libc.so (abort+88)
#02 pc 0000000000007f44 /system/lib64/liblog.so (__android_log_assert+304)
#03 pc 0000000000015a94 /system/lib64/libutils.so (_ZN7android6Looper4wakeEv+192)
#04 pc 0000000000695368 /system/framework/arm64/boot-framework.oat (android.os.Binder.restoreCallingIdentity [DEDUPED]+152)
#05 pc 00000000010b04b4 /system/framework/arm64/boot-framework.oat (android.os.MessageQueue.quit+276)
#06 pc 00000000010aaff4 /system/framework/arm64/boot-framework.oat (android.os.Looper.quitSafely+68)
#07 pc 0000000000e304c8 /system/framework/arm64/boot-framework.oat (android.media.MediaPlayer$4.run+456)
#08 pc 0000000001042b60 /system/framework/arm64/boot-framework.oat (android.os.Handler.dispatchMessage+80)
#09 pc 00000000010a9d00 /system/framework/arm64/boot-framework.oat (android.os.Looper.loop+1184)
#10 pc 000000000104521c /system/framework/arm64/boot-framework.oat (android.os.HandlerThread.run+620)
#11 pc 0000000000507d84 /system/lib64/libart.so (art_quick_invoke_stub+580)
#12 pc 00000000000d82f4 /system/lib64/libart.so (_ZN3art9ArtMethod6InvokeEPNS_6ThreadEPjjPNS_6JValueEPKc+200)
#13 pc 00000000004309cc /system/lib64/libart.so (_ZN3artL18InvokeWithArgArrayERKNS_33ScopedObjectAccessAlreadyRunnableEPNS_9ArtMethodEPNS_8ArgArrayEPNS_6JValueEPKc+104)
#14 pc 0000000000431b58 /system/lib64/libart.so (_ZN3art35InvokeVirtualOrInterfaceWithJValuesERKNS_33ScopedObjectAccessAlreadyRunnableEP8_jobjectP10_jmethodIDP6jvalue+432)
#15 pc 0000000000458038 /system/lib64/libart.so (_ZN3art6Thread14CreateCallbackEPv+1140)
#16 pc 0000000000068194 /system/lib64/libc.so (_ZL15__pthread_startPv+36)
#17 pc 000000000001f664 /system/lib64/libc.so (__start_thread+68)
We are using the MediaPlayer, so maybe this makes sense: android.media.MediaPlayer$4.run+456
The thing is, we have no idea how to debug it. Any ideas on what this crash is really about?
(Trying to get a Samsung with 8.0 in the meantime)
Maybe this is relevant:
tgkill - native error on Android 8.0 Samsung S8
Basically its EditText messing up on rotate for android 8.
This crash just occurs on Android API 23 or version 6.0, and I don't have any idea how to fix this issue?
Here's the crash report :
#00 pc 000000000006ab74 /system/lib64/libc.so (tgkill+8)
#01 pc 0000000000068304 /system/lib64/libc.so (pthread_kill+68)
#02 pc 00000000000212f8 /system/lib64/libc.so (raise+28)
#03 pc 000000000001ba98 /system/lib64/libc.so (abort+60)
#04 pc 0000000000435798 /system/lib64/libart.so (_ZN3art7Runtime5AbortEv+324)
#05 pc 0000000000139264 /system/lib64/libart.so (_ZN3art10LogMessageD2Ev+3136)
#06 pc 00000000003109cc /system/lib64/libart.so (_ZN3art9JavaVMExt8JniAbortEPKcS2_+2084)
#07 pc 0000000000310f68 /system/lib64/libart.so (_ZN3art9JavaVMExt9JniAbortFEPKcS2_z+224)
#08 pc 0000000000351ca4 /system/lib64/libart.so (_ZN3art3JNI15CallVoidMethodVEP7_JNIEnvP8_jobjectP10_jmethodIDSt9__va_list+616)
#09 pc 00000000000963cc /system/lib64/libandroid_runtime.so
#10 pc 0000000073b78ba4 /data/dalvik-cache/arm64/system#framework#boot.oat
It happened when using support library 26.x.x , Any help will be much appreciated.