How to update app content when app is suspended in background - android

I have an Android app that has a service that handle Firebase messages. So far it's working for me and I receive messages properly even when app is in background. What I need is somehow update app content when a message is received. That mean use network to contact backend and download fairly long JSON data and put them in database.
I have model in repository which I use in Activity. Now I am considering whenever I have to somehow call activity and refresh data but I think activity is somewhat dead when app is in background? So I don't know if it is even possible.
I can download data inside the service but my understanding of service is that it shall be lightweight and all the model and network calls seems to be a bit overkill for the service. Am I wrong?
What is ideal solution considering standard android architectural approach? Thank you.

Related

Continue listening to Firestore updates on Android after closing app

Currently I have written custom LiveData class, which adds snapshot listener to document reference while being observed, thus providing easy way to update UI. I want to continue listening to the same document after app closes, and show updates in notification.
What would be a good way to do that? I have little experience with services, etc. but if I understand corectly, I should use either WorkManager or foreground service. Is there a solution which would allow to use the same listener for UI and background?
Most answers to similar problems suggest using FCM + Cloud Functions to send updates, but for my purposes I would like to have ongoing notification and also I've experienced delays with cloud functions, so I'd like to avoid going this way.
The way you'd like it to work is simply not possible anymore these days.
When your app is backgrounded on Android, the operating system will reduce its resources usage over time. This means that you can't rely on Firestore's usual mechanism to receive updates from the server, not even in a background service.
The idiomatic way to deliver updates to an app that is not active in the foreground is (as you've found) to send FCM messages to that app from a server or Cloud Functions. If you're having trouble making this work, we'll be better able to help if you post the minimal, complete/standalone code with which we can reproduce where you got stuck.

Android Wear DataLayer API usage for synchronizing when phone app is closed

So, I want to learn this synchronization strategy instead of just using the simpler MessageAPI, but am really struggling with how to successfully implement this.
My project is like this: I make queries to download a small amount of text from an API, via my phone. I will make these queries every so often, haven't really decided on how often just yet. The data will update the watch, which should hold onto the last data received. After that first download occurs, I send data using a DataMap, to the Android Watch. I only send that once, because I believe that sets up a channel to continually send updates when ready. If that is wrong, please correct me.
My main question is this: what if the Android phone's app closes? Then the data object goes to null, and gets sent to the Watch as null? Or, should I send an object from a long-running service or shared preferences on the Android phone, so that the object is never null?
Think of the Data Layer as more of an event system, i.e., you update your data and you're notified on the other side when the data is updated (created, changed, or deleted). You don't have to worry about if the Activity is killed after that. Even if the data was 'deleted', you would be notified it was deleted.
On the Wear device, you would listen for the changes via a Service or Activity and update UI, DB, etc. accordingly.
It probably make sense to read through this Android training guide. (It isn't too long.) The Handling Data Layer Events section is probably the most useful.

Getting data from server regularly even when the app is closed

I want to get data from the server and store it in a cache regularly, even when the app is closed. I am not sure what is the correct way to do it. I have listed down the possible ways I can think of. Please let me know the correct or the best way to do it. Really appreciate any help.
Create an Activity and set a repeated alarm to call a service. The service should connect to the server and download the data in cache.
From a fragment, check the last time the cache was updated and then if the data is out-dated, connect to server in a background thread and update the cache.
You can Directly Use IntentService for Frequently Updating Data
IntentService is a subclass of android.app.Service class. A stated intent service allows to handle long running tasks without effecting the application UI thread. This is not bound to any activity so, it is not getting effected for any change in activity lifecycle. Once IntentService is started, it handles each Intent using a worker thread and stops itself when it runs out of work.
IntentService would be an best solution, If you have an work queue to process. For example, if your application using analytics you will likely to send event name and related parameter to your tracking server for each user generated event. Although each event means a tiny piece of data, creating networking request on each click will result an overhead to your application
For implementation : Updating Data from Server Using Intent Serive
Do take a look at Android Sync Adapter Framework.
https://developer.android.com/training/sync-adapters/index.html
Hope this helps.

How to structure an application properly on background processes

I have an application that uses a webservice to get information and save the changes made ​​by the user.
currently I have one service that runs while the application is open, and it has public methods for each operation. the trouble is that service is growing considerably and I'm thinking refactor, but the question is what is the best way?
I can think of the following options:
Deferred services the current service and that all are initialized at boot time application
Create small services and that these are initialized by local broadcast
although I have doubts about performance. Can give me some clue or example about which method is better, do not really care that changes are instantly synchronized, these are stored locally and can be synchronized when possible. Data sent are not many, so the synchronization is relatively fast
Synchronization processes are something like
Check if there is new data (I have several types of data, these are the ones that are growing)
Synchronize user preferences
Most likely there's no point of having Service running all the time. Instead, I'd go for IntentService. If possible, I'd also condifer using push notification (like GCM) so the server could let my app know that there's new data to fetch (or maybe even send it to me if you'd fit in the GCM payload limit).

first android service

I creating a small application that will basically use a background server to send data over HTTP. I dont know how to create services. Secondly there will be a couple of activities in my application. I want the activities to display a Context Menu when data becomes available. How can i do both. I have search for a while but the code i keep getting dose not seem to run on 1.6 api. How can i create the service and how can my activities listen to updates so that when a update is available they display a message.
NOTE: I do not need help on the HTTP part and the server part only creating the service and my activities listening to updates.
Kind Regards,
Give the Service docs a very good, thorough read.

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