So I have been working to add a logo to my app in android studio. I did it via right click on mipmap folder -> new -> Image Asset -> Selecting image asset -> next -> finish. After this my mipmap folder looks like the below image:
mipmap folder screenshot
I can clearly see that there is debug written on all the images added by me.
Now whenever I build a signed apk and select release mode the logo does not show up in the app but in debug mode it does. Please help me out and let me know how I can have the logo show up in release build as well.
For your refrence I am adding my Manifest and build.gradle files:
build.gradle file looks like this
plugins {
id 'com.android.application'
id 'org.jetbrains.kotlin.android'
}
android {
namespace 'com.nomaanh.deliveryappcommissioncalculator'
compileSdk 32
defaultConfig {
applicationId "com.nomaanh.deliveryappcommissioncalculator"
minSdk 21
targetSdk 32
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
buildFeatures{
viewBinding true
}
}
dependencies {
implementation 'androidx.core:core-ktx:1.7.0'
implementation 'androidx.appcompat:appcompat:1.5.1'
implementation 'com.google.android.material:material:1.7.0'
implementation 'androidx.constraintlayout:constraintlayout:2.1.4'
testImplementation 'junit:junit:4.13.2'
androidTestImplementation 'androidx.test.ext:junit:1.1.4'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.5.0'
}
And my AndroidManifest.xml file looks like this:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools">
<application
android:allowBackup="true"
android:dataExtractionRules="#xml/data_extraction_rules"
android:fullBackupContent="#xml/backup_rules"
android:icon="#mipmap/ic_launcher"
android:label="#string/app_name"
android:roundIcon="#mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="#style/Theme.DeliveryAppCommissionCalculator"
tools:targetApi="31">
<activity
android:name=".GetMoneyActivity"
android:exported="false">
<meta-data
android:name="android.app.lib_name"
android:value="" />
</activity>
<activity
android:name=".IncreaseMoneyActivity"
android:exported="false">
<meta-data
android:name="android.app.lib_name"
android:value="" />
</activity>
<activity
android:name=".AdjustCommissionActivity"
android:exported="false">
<meta-data
android:name="android.app.lib_name"
android:value="" />
</activity>
<activity
android:name=".MainActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data
android:name="android.app.lib_name"
android:value="" />
</activity>
</application>
</manifest>
I tried deleting the release ic_launcher.xml/ic_launcer_round.xml but that brought up some linking error while building the app, I also tried changing the foreground property to my logo in the files itself but that also didnt help.
You probably missed Res Directory selection step in Android studio while adding the image asset. Here's how you need to add the app icon for both debug and release build in Android Studio:-
right click on mipmap folder -> new -> Image Asset -> Selecting image asset -> next -> Click on Dropdown menu in front of Res Directory -> Select main as an option ->finish
Related
I recently uploaded an app that I have made on Google Play though the Google Play Console. For some reason that I don't really understand on all the devices (mine, friend and family) shows that the app is not supported with my device. It's the first that I'm using Google Play Console and since the app past the review process from Google, I don't really understand why this is happening.
I found the device catalog tab, but I haven't put any exclusions there.
After I uploaded the app through Google Play Console, I've send the app to friends and family, like 20 people or so, but none of them was able to download the app. Same thing is happening on my 2 devices.
Here is the manifest
<uses-feature
android:name="android.hardware.Camera"
android:required="true" />
<queries>
<intent>
<action android:name="android.media.action.IMAGE_CAPTURE" />
</intent>
</queries>
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" />
<uses-permission android:name="android.permission.CAMERA" />
<application
android:allowBackup="true"
android:icon="#mipmap/ic_launcher"
android:label="#string/app_name"
android:roundIcon="#mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="#style/Theme.PITAFLPantryManager">
<activity
android:name=".ShoppingListActivity"
android:parentActivityName=".MainActivity" />
<activity android:name=".TextRecognitionActivity" />
<activity android:name=".BarcodeScannerActivity" />
<activity
android:name=".ProductsActivity"
android:parentActivityName=".MainActivity">
<meta-data android:name="android.app.default_searchable"
android:value=".SearchableActivity" />
</activity>
<activity
android:name=".SettingsActivity"
android:exported="false"
android:label="#string/title_activity_settings"
android:parentActivityName=".MainActivity"/>
<activity android:name=".AboutActivity"
android:parentActivityName=".MainActivity" />
<activity android:name=".SearchableActivity"
android:launchMode="singleTop"
android:exported="false">
<intent-filter>
<action android:name="android.intent.action.SEARCH" />
</intent-filter>
<meta-data android:name="android.app.searchable"
android:resource="#xml/searchable" />
</activity>
<activity android:name=".MainActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="android.app.default_searchable"
android:value=".SearchableActivity" />
</activity>
<meta-data
android:name="com.google.mlkit.vision.DEPENDENCIES"
android:value="ocr" />
<!--service
android:name=".ProductsWatcherWorker"
android:permission="android.permission.BIND_JOB_SERVICE"></service-->
</application>
And the build.gradle
plugins {
id 'com.android.application'
}
// Creates a variable called keystorePropertiesFile, and initializes it to the
// keystore.properties file.
def keystorePropertiesFile = rootProject.file('keystore.properties')
// Initializes a new Properties() object called keystoreProperties.
def keystoreProperties = new Properties()
// Loads the keystore.properties file into the keystoreProperties object.
keystoreProperties.load(new FileInputStream(keystorePropertiesFile))
android {
signingConfigs {
debug {
keyAlias keystoreProperties['debugKeyAlias']
keyPassword keystoreProperties['debugKeyPassword']
storeFile file(keystoreProperties['debugStoreFile'])
storePassword keystoreProperties['debugStorePassword']
}
release {
keyAlias keystoreProperties['releaseKeyAlias']
keyPassword keystoreProperties['releaseKeyPassword']
storeFile file(file(keystoreProperties['releaseStoreFile']))
storePassword keystoreProperties['releaseStorePassword']
}
}
compileSdkVersion 32
buildToolsVersion "30.0.3"
defaultConfig {
applicationId "com.timkom.pitafl"
minSdkVersion 27
targetSdkVersion 32
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
packagingOptions {
exclude 'AndroidManifest.xml'
exclude 'resources.arsc'
}
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
debuggable false
jniDebuggable false
renderscriptDebuggable false
zipAlignEnabled false
signingConfig signingConfigs.release
}
debug {
signingConfig signingConfigs.debug
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
buildFeatures {
viewBinding true
}
configurations {
compile.exclude group: 'com.google.android'
}
}
dependencies {
implementation 'androidx.appcompat:appcompat:1.3.1'
implementation 'androidx.lifecycle:lifecycle-viewmodel:2.3.1'
implementation 'com.google.android.material:material:1.4.0'
implementation 'androidx.constraintlayout:constraintlayout:2.1.0'
implementation 'androidx.coordinatorlayout:coordinatorlayout:1.1.0'
implementation 'androidx.fragment:fragment:1.3.6'
implementation 'com.github.bumptech.glide:glide:4.12.0'
implementation 'com.github.bigfishcat.android:svg-android:2.0.8'
implementation 'androidx.work:work-runtime:2.5.0'
implementation 'androidx.preference:preference:1.1.0'
implementation 'com.google.mlkit:barcode-scanning:17.0.2'
implementation "androidx.camera:camera-camera2:1.0.2"
implementation "androidx.camera:camera-lifecycle:1.0.2"
implementation "androidx.camera:camera-view:1.0.0-alpha23"
implementation 'com.google.android.gms:play-services-mlkit-text-recognition:18.0.0'
testImplementation 'junit:junit:4.13.2'
androidTestImplementation 'androidx.test.ext:junit:1.1.3'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.4.0'
}
android.applicationVariants.all { variant ->
variant.outputs.all {
outputFileName = "${applicationId}-${variant.name}-${variant.versionName}.apk"
}
}
While you found the problematic part of the manifest, the issue isn't what you think it is - the name of the feature has nothing to do with the package name of the camera API.
https://developer.android.com/reference/android/hardware/Camera is the old camera API, https://developer.android.com/reference/android/hardware/camera2/ is the new camera API, but both relate to the package manager features like:
https://developer.android.com/reference/android/content/pm/PackageManager?hl=en#FEATURE_CAMERA
(needs back-facing camera),
https://developer.android.com/reference/android/content/pm/PackageManager?hl=en#FEATURE_CAMERA_ANY
(needs any camera at all),
https://developer.android.com/reference/android/content/pm/PackageManager?hl=en#FEATURE_CAMERA_FRONT
(needs front-facing camera)
Your problem is that the FEATURE_CAMERA string is "android.hardware.camera", not "android.hardware.Camera". It's case-sensitive.
And you probably want FEATURE_CAMERA_ANY, "android.hardware.camera.any" unless you only work with back-facing cameras.
And it is good to have the feature listed as required, if your app is useless without a camera. Otherwise, listing it as android:required="false" is probably best.
Nevemind, I've found the problem. I removed the line below from the manifest, since I do not use the old Camera API.
<uses-feature
android:name="android.hardware.Camera"
android:required="true" />
I am developing a Media Player app. I was implementing MediaButtonReceiver (which is used to control Media inputs given from Headphone, bluetooth like external devices).
But while declaring receiver in the manifest file I encountered a number of errors.
Errors:
Unresolved package session
Unresolved class MediaButtonReceiver
Class referenced in the manifest, com.example.android.MediaPlaybackService, was not found in the project or the libraries
Unresolved package android
Unresolved class MediaPlaybackService
build.gradle:app
plugins {
id 'com.android.application'
id 'kotlin-android'
}
android {
compileSdkVersion 30
buildToolsVersion "30.0.3"
defaultConfig {
applicationId "com.example.helloworld"
minSdkVersion 16
targetSdkVersion 30
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
}
dependencies {
implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlin_version"
implementation 'androidx.core:core-ktx:1.3.2'
implementation 'androidx.appcompat:appcompat:1.2.0'
implementation 'com.google.android.material:material:1.3.0'
implementation 'androidx.constraintlayout:constraintlayout:2.0.4'
testImplementation 'junit:junit:4.+'
androidTestImplementation 'androidx.test.ext:junit:1.1.2'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.3.0'
}
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.helloworld">
<application
android:allowBackup="true"
android:icon="#mipmap/ic_launcher"
android:label="#string/app_name"
android:roundIcon="#mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="#style/Theme.HelloWorld">
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<receiver android:name="android.support.v4.media.session.MediaButtonReceiver">
<intent-filter>
<action android:name="android.intent.action.MEDIA_BUTTON" />
</intent-filter>
</receiver>
<service android:name="com.example.android.MediaPlaybackService" >
<intent-filter>
<action android:name="android.intent.action.MEDIA_BUTTON" />
</intent-filter>
</service>
</application>
</manifest>
"Unresolved package/reference" means that the supporting library doesn't exist. According to the bewildering Android dev doc, you must download it by adding the following code to Gradle Scripts > build.gradle (Module: xxx.app) inside dependencies{}, resync and the error will disappear from androidx.media.session.MediaButtonReceiver
implementation("androidx.media:media:1.6.0")
and add this code for the error to disappear from android.support.v4.media.session.MediaButtonReceiver
implementation("com.android.support:support-media-compat:28.0.0")
Check latest version of androidx and v4
Maybe try to declare it in AndroidManifest.xml like the documentation said (for AndroidX) :
<receiver android:name="androidx.media.session.MediaButtonReceiver" >
<intent-filter>
<action android:name="android.intent.action.MEDIA_BUTTON" />
</intent-filter>
</receiver>
i am trying to add a local .aar from an android library in Unity. Currently it is a very basic project, in unity there is just one script that opens the activity from android library on a button click.
I manually added the .aar in the /plugins/android folder (I am using 2019.4 version), and on build I keep getting the error that a resource is not found (Theme.AppCompat.Light.NoActionBar' not found in AndroidManifest)
.
This are my graddle config & AndroidManifest:
plugins {
id 'com.android.library'
}
android {
compileSdk 31
defaultConfig {
minSdk 21
targetSdk 31
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
consumerProguardFiles "consumer-rules.pro"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
}
dependencies {
implementation "com.facebook.react:react-native:+"
implementation 'androidx.appcompat:appcompat:1.3.1'
implementation 'androidx.constraintlayout:constraintlayout:2.1.1'
implementation 'com.google.android.material:material:1.4.0'
testImplementation 'junit:junit:4.+'
androidTestImplementation 'androidx.test.ext:junit:1.1.3'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.4.0'
}
//(MainApplication) Manual ReactPackage Setup here...
apply from: file("../../node_modules/#react-native-community/cli-platform-android/native_modules.gradle");
applyNativeModulesAppBuildGradle(project)
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example">
<uses-permission android:name="android.permission.INTERNET" />
<application
android:name=".MainApplication"
android:allowBackup="true"
android:usesCleartextTraffic="true"
android:supportsRtl="true"
>
<activity android:name=".MainActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.facebook.react.devsupport.DevSettingsActivity" />
<activity
android:name=".ReactNativeActivity"
android:theme="#style/Theme.AppCompat.Light.NoActionBar"
android:configChanges="keyboard|keyboardHidden|orientation|screenSize"
android:windowSoftInputMode="adjustResize" />
</application>
</manifest>
I am a newbie when it comes to mobile development, but I think the issue is that the dependencies from build.graddle are not included in the .aar.
I think my options are to either create a fat .aar , manually download dependencies .aar's or to publish .aar to a central repository. Am I on the right track?
Any help is more than appriciated
I manage to get over the error by adding a custom graddle template to the unity project.
I need to prepare an Alpha testing for an Instant App and It run like a charm on Android Studio but It is failing when I try to upload it to the PlayStore, saying:
Upload failed
Your Instant App APKs should contain at least one base APK.
The app structure is done using three modules:
-base: It contains all the code
-apk: Wrapper to obtains the installable apk
-instantApp: Wrapper to obtain the instantApp apk
This are the build.gradles:
base/build.gradle
buildscript {
repositories {
jcenter()
}
}
apply plugin: 'com.android.feature'
repositories {
jcenter()
mavenCentral()
flatDir {
dirs 'libs'
}
maven { url 'https://maven.fabric.io/public' }
}
android {
compileSdkVersion 25
buildToolsVersion "26.0.0-rc2"
baseFeature = true
dataBinding {
enabled = true
}
defaultConfig {
minSdkVersion 18
targetSdkVersion 25
versionCode 7
versionName "1.1"
}
signingConfigs {
release {
[...]
}
}
buildTypes {
debug {
[...]
}
release {
minifyEnabled false
signingConfig signingConfigs.release
[...]
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
lintOptions {
abortOnError false
}
dexOptions {
javaMaxHeapSize "4g"
}
}
dependencies {
application project(":apk")
[...]
}
apply plugin: 'com.google.gms.google-services'
apk/build.gradle
apply plugin: 'com.android.application'
android {
compileSdkVersion 25
buildToolsVersion "26.0.0-rc2"
dataBinding {
enabled true
}
defaultConfig {
applicationId “…”
minSdkVersion 18
targetSdkVersion 25
versionCode 7
versionName "1.1"
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
signingConfigs {
release {
[...]
}
}
buildTypes {
debug {
[…]
}
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
signingConfig signingConfigs.release
[…]
}
}
}
dependencies {
implementation project(':base')
}
instantApp/build.gradle
apply plugin: 'com.android.instantapp'
dependencies {
implementation project(':base')
}
And this are the Manifests files
base/Manifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package=“…”>
<uses-permission android:name="android.permission.INTERNET" />
[…]
<application
android:name=“[…].TrgApplication"
android:allowBackup="true"
android:icon="#mipmap/ic_launcher"
android:label="#string/app_name"
android:theme="#style/AppBaseTheme">
<activity
android:name=“[…].LauncherActivity"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data
android:scheme="https"
android:host=“[domain]” />
</intent-filter>
</activity>
<activity
android:name="[…].RootActivity"
android:screenOrientation="portrait"
android:windowSoftInputMode="adjustPan" />
<activity
android:name="[…].OnBoardingActivity"
android:screenOrientation="portrait"
android:windowSoftInputMode="adjustResize" />
<activity
android:name="[…].LocationPickerActivity"
android:screenOrientation="portrait"
android:windowSoftInputMode="adjustPan" />
<meta-data
android:name="com.google.android.gms.version"
android:value="#integer/google_play_services_version" />
<service android:name="com.parse.PushService" />
<receiver
android:name="com.parse.GcmBroadcastReceiver"
android:permission="com.google.android.c2dm.permission.SEND">
<intent-filter>
<action android:name="com.google.android.c2dm.intent.RECEIVE" />
<action android:name="com.google.android.c2dm.intent.REGISTRATION" />
<!--
IMPORTANT: Change "com.parse.starter" to match your app's package name.
-->
<category android:name="[…]" />
</intent-filter>
</receiver>
<meta-data
android:name="com.parse.push.gcm_sender_id"
android:value="id:[…]" />
</application>
</manifest>
apk/Manifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="..." />
This package is different that the app's one
I already tried this solution: (Android Instant-release build not includes base APK) but it didn't work.
I m stuck since the last Friday so any kind of idea could be awesome
Thanks in advance
P.D: Its my first question so I m sorry if I didn't do it propertly ;)
Yeah!!! I found the issue!!!!(and its not in any of the google help documents)
The issue was that I was dropping the instantApp apk file straight away. The solution is to create a zip file with the instantApp apk and the base apk and drop that zip file!!!
Thanks for your help!!! At the end the issue wasnt gradle or the code..it was the PlayStore :)
I hope that if anyone has the same problem this question can help them!!!
This sample project seems to be pretty close to what you're trying to achieve. Perhaps you don't need the application project(":apk") in your base/build.gradle since you only have one feature (and that is the base split). You could also try removing base = true.
This section of the docs covers your use case - but it sounds like everything is set up correctly.
Could you also add your AndroidManifests to your original post?
I need to prepare an Alpha testing for an Instant App and It run like a charm on Android Studio but It is failing when I try to upload it to the PlayStore, saying:
Upload failed
Your Instant App APKs should contain at least one base APK.
The app structure is done using three modules:
-base: It contains all the code
-apk: Wrapper to obtains the installable apk
-instantApp: Wrapper to obtain the instantApp apk
This are the build.gradles:
base/build.gradle
buildscript {
repositories {
jcenter()
}
}
apply plugin: 'com.android.feature'
repositories {
jcenter()
mavenCentral()
flatDir {
dirs 'libs'
}
maven { url 'https://maven.fabric.io/public' }
}
android {
compileSdkVersion 25
buildToolsVersion "26.0.0-rc2"
baseFeature = true
dataBinding {
enabled = true
}
defaultConfig {
minSdkVersion 18
targetSdkVersion 25
versionCode 7
versionName "1.1"
}
signingConfigs {
release {
[...]
}
}
buildTypes {
debug {
[...]
}
release {
minifyEnabled false
signingConfig signingConfigs.release
[...]
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
lintOptions {
abortOnError false
}
dexOptions {
javaMaxHeapSize "4g"
}
}
dependencies {
application project(":apk")
[...]
}
apply plugin: 'com.google.gms.google-services'
apk/build.gradle
apply plugin: 'com.android.application'
android {
compileSdkVersion 25
buildToolsVersion "26.0.0-rc2"
dataBinding {
enabled true
}
defaultConfig {
applicationId “…”
minSdkVersion 18
targetSdkVersion 25
versionCode 7
versionName "1.1"
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
signingConfigs {
release {
[...]
}
}
buildTypes {
debug {
[…]
}
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
signingConfig signingConfigs.release
[…]
}
}
}
dependencies {
implementation project(':base')
}
instantApp/build.gradle
apply plugin: 'com.android.instantapp'
dependencies {
implementation project(':base')
}
And this are the Manifests files
base/Manifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package=“…”>
<uses-permission android:name="android.permission.INTERNET" />
[…]
<application
android:name=“[…].TrgApplication"
android:allowBackup="true"
android:icon="#mipmap/ic_launcher"
android:label="#string/app_name"
android:theme="#style/AppBaseTheme">
<activity
android:name=“[…].LauncherActivity"
android:screenOrientation="portrait">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data
android:scheme="https"
android:host=“[domain]” />
</intent-filter>
</activity>
<activity
android:name="[…].RootActivity"
android:screenOrientation="portrait"
android:windowSoftInputMode="adjustPan" />
<activity
android:name="[…].OnBoardingActivity"
android:screenOrientation="portrait"
android:windowSoftInputMode="adjustResize" />
<activity
android:name="[…].LocationPickerActivity"
android:screenOrientation="portrait"
android:windowSoftInputMode="adjustPan" />
<meta-data
android:name="com.google.android.gms.version"
android:value="#integer/google_play_services_version" />
<service android:name="com.parse.PushService" />
<receiver
android:name="com.parse.GcmBroadcastReceiver"
android:permission="com.google.android.c2dm.permission.SEND">
<intent-filter>
<action android:name="com.google.android.c2dm.intent.RECEIVE" />
<action android:name="com.google.android.c2dm.intent.REGISTRATION" />
<!--
IMPORTANT: Change "com.parse.starter" to match your app's package name.
-->
<category android:name="[…]" />
</intent-filter>
</receiver>
<meta-data
android:name="com.parse.push.gcm_sender_id"
android:value="id:[…]" />
</application>
</manifest>
apk/Manifest.xml
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="..." />
This package is different that the app's one
I already tried this solution: (Android Instant-release build not includes base APK) but it didn't work.
I m stuck since the last Friday so any kind of idea could be awesome
Thanks in advance
P.D: Its my first question so I m sorry if I didn't do it propertly ;)
Yeah!!! I found the issue!!!!(and its not in any of the google help documents)
The issue was that I was dropping the instantApp apk file straight away. The solution is to create a zip file with the instantApp apk and the base apk and drop that zip file!!!
Thanks for your help!!! At the end the issue wasnt gradle or the code..it was the PlayStore :)
I hope that if anyone has the same problem this question can help them!!!
This sample project seems to be pretty close to what you're trying to achieve. Perhaps you don't need the application project(":apk") in your base/build.gradle since you only have one feature (and that is the base split). You could also try removing base = true.
This section of the docs covers your use case - but it sounds like everything is set up correctly.
Could you also add your AndroidManifests to your original post?