Change bootanimation in aosp code for custom rom - android

I have successfully compiled the aosp code for android 11, I tried to change the bootAnimation, but still I am seeing the legacy android bootAnimation on emulator after successfull build. Below are the changes I have done:
Created boot.zip file with store method as per all standards followed.
Kept that boot.zip in /system/media/boot.zip and /device/generic/x86_64
Change aosp_x86_64.mk file with below code: (As I choosen aosp_x86_64 target in lunch)
#Boot Animation
PRODUCT_COPY_FILES +=
device/generic/x86_64/boot.zip:system/media/boot.zip
PRODUCT_ARTIFACT_PATH_REQUIREMENT_ALLOWED_LIST += \
system/media/boot.zip \
After these changes when emulator boots legacy android boot animation shown, with fluctuation of white screen after that instead of mine boot.zip contents.
Please suggest me any solution regarding the same, Thanks in advance.

Related

grapheneos build with custom bootanimation

i am trying to build grapheneos for pixel 6 with custom bootanimation
i created bootanimation.zip file according to instructions but can't figure out the location to put it in. since the usual location, system/media/bootanimation.zip is giving me an Error:
offending entries: system/media/bootanimation.zip
and the build fails.can anyone help me to understand what i am doing wrong ?
thank you
Here is correct answer:
For changing of animation for emulator x86_64 you need to replace
PRODUCT_COPY_FILES +=
device/generic/goldfish/data/media/test/swirl_136x144_mpeg4.mp4:data/media/0/test/CtsMediaTestCases-1.4/swirl_136x144_mpeg4.mp4
device/generic/goldfish/data/media/test/swirl_132x130_mpeg4.mp4:data/media/0/test/CtsMediaTestCases-1.4/swirl_132x130_mpeg4.mp4
device/generic/goldfish/data/media/test/swirl_130x132_mpeg4.mp4:data/media/0/test/CtsMediaTestCases-1.4/swirl_130x132_mpeg4.mp4
device/generic/goldfish/data/media/test/swirl_144x136_mpeg4.mp4:data/media/0/test/CtsMediaTestCases-1.4/swirl_144x136_mpeg4.mp4
device/generic/goldfish/data/media/test/swirl_128x128_mpeg4.mp4:data/media/0/test/CtsMediaTestCases-1.4/swirl_128x128_mpeg4.mp4 \
to
PRODUCT_COPY_FILES +=
device/generic/goldfish/data/media/test/swirl_136x144_mpeg4.mp4:data/media/0/test/CtsMediaTestCases-1.4/swirl_136x144_mpeg4.mp4
device/generic/goldfish/data/media/test/swirl_132x130_mpeg4.mp4:data/media/0/test/CtsMediaTestCases-1.4/swirl_132x130_mpeg4.mp4
device/generic/goldfish/data/media/test/swirl_130x132_mpeg4.mp4:data/media/0/test/CtsMediaTestCases-1.4/swirl_130x132_mpeg4.mp4
device/generic/goldfish/data/media/test/swirl_144x136_mpeg4.mp4:data/media/0/test/CtsMediaTestCases-1.4/swirl_144x136_mpeg4.mp4
device/generic/goldfish/data/media/test/swirl_128x128_mpeg4.mp4:data/media/0/test/CtsMediaTestCases-1.4/swirl_128x128_mpeg4.mp4
device/generic/goldfish/data/media/bootanimation.zip:$(PRODUCT_OUT)/product/media/bootanimation.zip
device/generic/goldfish/x86_64-vendor.mk
Your bootanimzation.zip needs to be in device/generic/goldfish/data/media
Please take a look here:
https://android.googlesource.com/platform/frameworks/base/+/master/cmds/bootanimation/BootAnimation.cpp
In case of Graphene it uses images from assets by default.
I didn't see your mk file and the output. But I'd suggested to overwrite some output files in your mk file and put your bootanimation to one from locations listed in BootAnimation.cpp via PRODUCT_COPY_FILES.
Something like here:
PRODUCT_COPY_FILES += \ packages/services/Car/car_product/car_ui_portrait/bootanimation/bootanimation.zip:system/media/bootanimation.zip

Missing Kernel DTB after creating signed Android images

I'm porting android to a display device, and have nearly completed this. The device use the Freescale/NXP i.MX6 Dual Lite Soc. The Android version used is Android 8.0.0, and the build is based on the Board Support Packages from NXP/Freescale (link below).
https://www.nxp.com/support/developer-resources/software-development-tools/i.mx-developer-resources/android-os-for-i.mx-applications-processors:IMXANDROID?tab=Design_Tools_Tab
The OS builds fine, and the images (u-boot, boot.img, system.img, vendor.img) resuling from the "make" process works perfercly fine on the device. So my last step is basically to sign the images, and this is where I struggle to get stuff working.
I am following the the guide found here:
https://source.android.com/devices/tech/ota/sign_builds
After completing the steps, I use the now signed images found in the "signed-img.zip" file to flash the device (using the NXP Manufacturing Tool, and not Fast Boot). However, the device now fails to boot the Kernel, giving me an error that the DTB is missing.
Hit any key to stop autoboot: 0
boota mmc0
kernel # 14008000 (8183104)
ramdisk # 15000000 (2036048)
## Booting Android Image at 0x12000000 ...
Kernel load addr 0x14008000 size 7992 KiB
Kernel command line: console=ttymxc0,115200 init=/init video=mxcfb0:dev=ldb video=mxcfb1:off video=mxcfb2:off video=mxcfb3:off vmalloc=128M androidboot.console=ttymxc0 consoleblank=0 ldo_active=on androidboot.hardware=sedevices cma=448M android.selinux=permissive android.dm_verify=disable androidboot.selinux=enforce androidboot.dm_verity=disable androidboot.storage_type=emmc loglevel=8 vt.global_cursor_default=0 buildvariant=userdebug androidboot.serialno=0b2861d4df668b47 androidboot.soc_type=imx6dl androidboot.storage_type=emmc
ERROR: Did not find a cmdline Flattened Device Tree
Could not find a valid device tree
resetting ...
I've narrowed the problem down to the very first step in the guide, where "make dist" is executed in the build directory. This produces a number of ZIP files in the "out/dist" folder, which is processed further in the following steps in the guide. I've tried flashing the device with the images produced in this step (found in the resulting "out/dist/*-img-*.zip" file), and this produces the exact same issue.
So my question is, what does really "make dist" do which cause the DTB to be missing in the "boot.img"? I would've expected it to use the already working "boot.img" found in "out/target/product//". But it instead seems to re-build this image, and in this case not include the DTB. As with so many other aspects of building Android from Source, the workings of "make dist" does not seem to be explained anywhere in the documentation.
I hope anyone with some experience in building Android from source knows something about this, because I seem to be royally stuck.
Just FYI; when I flash the "boot.img" produced after a normal "make", the output after U-boot is as follows:
Hit any key to stop autoboot: 0
boota mmc0
Error: blob decap job completed with errors 0x2000081A
In boota get fastboot lock status error. Set lock status
kernel # 14008000 (8183104)
ramdisk # 15000000 (2036754)
fdt # 14f00000 (40998)
## Booting Android Image at 0x12000000 ...
Kernel load addr 0x14008000 size 7992 KiB
Kernel command line: console=ttymxc0,115200 init=/init video=mxcfb0:dev=ldb video=mxcfb1:off video=mxcfb2:off video=mxcfb3:off vmalloc=128M androidboot.console=ttymxc0 consoleblank=0 ldo_active=on androidboot.hardware=sedevices cma=448M android.selinux=permissive android.dm_verify=disable androidboot.selinux=enforce androidboot.dm_verity=disable androidboot.storage_type=emmc loglevel=8 vt.global_cursor_default=0 buildvariant=userdebug androidboot.serialno=0b2861d4df668b47 androidboot.soc_type=imx6dl androidboot.storage_type=emmc
## Flattened Device Tree blob at 14f00000
Booting using the fdt blob at 0x14f00000
Loading Kernel Image ... OK
Using Device Tree in place at 14f00000, end 14f0d025
switch to ldo_bypass mode!
Starting kernel ...
It seem NXP/Freescale have modified the Build Scripts in their AOSP Board Support Package, and broken the DTB inclusion in the process. It may seem like they where happy when the output from the standard "make" process worked on their Dev Board, and never bothered checking if it was possible to create working signed Release images with it.
The mechanism to include a DTB in the dist package was in place (specifying the location of the DTB in BOARD_KERNEL_DTS), and was also used for their "make otapackage" target. However, that target only generates an unsigned (or signed with dev keys) OTA package, which can not be used with the signing scripts.
In order to make it work as it should, I had to make a small change in the main Makefile which specifies the location of the DTB defined in the BoardConfig.mk. The change was simple enough to make, but the hard part was figuring out where the problem was and how it was intended to work in the first place.
The following patch in "build/make/" fixes the issue, as long as a BoardConfig.mk ONLY specifies one DTB (which at least suits my needs):
diff --git a/core/Makefile b/core/Makefile
index a650565a1..92f3025a9 100644
--- a/core/Makefile
+++ b/core/Makefile
## -621,6 +621,19 ## ifdef INTERNAL_KERNEL_CMDLINE
INTERNAL_BOOTIMAGE_ARGS += --cmdline "$(INTERNAL_KERNEL_CMDLINE)"
endif
+# NOTE! This script has a defect which cause the kernel DTB to be left out when ever 'make dist'
+# is executed. The following addition "fixes" this by adding the first dtb specified in the
+# BoardConfig.mk file. (I would guess in most cases there is never more than one!)
+ifdef dist_goal
+ifndef BOARD_KERNEL_DTS
+ifdef TARGET_BOARD_DTS_CONFIG
+DTS_BOARD=$(word 2, $(subst :, ,$(word 1, $(TARGET_BOARD_DTS_CONFIG))))
+BOARD_KERNEL_DTS="$(KERNEL_OUT)/$(DTS_BOARD)"
+$(info FIXUP: Defining BOARD_KERNEL_DTS:=[$(BOARD_KERNEL_DTS)] for BOOT packaging)
+endif
+endif
+endif
+
INTERNAL_MKBOOTIMG_VERSION_ARGS := \
--os_version $(PLATFORM_VERSION) \
--os_patch_level $(PLATFORM_SECURITY_PATCH)

TensorFlow: Android classifier app crashes after replacing the frozen graph and labels file?

I am following the tutorial from this guide: http://nilhcem.com/android/custom-tensorflow-classifier
and it works perfectly fine.
However, when I tried to change the files to my own use, through using a model I have trained on my own, my app keeps on crashing on the phone without even seeing the camera screen. I thought it would be as simple as replacing the frozen graph pb file and labels file, and then editing the corresponding files and values in the ClassifierActivity.java. But it might not be the case.
These are the files that I have changed:
https://github.com/Nilhcem/tensorflow-classifier-android/compare/master...kwotsin:master
Are there any more files that I should be changing? Also, I have performed my quantization operations (which include the strip_unused operation suggested in the ClassifierActivity.java file) using the graph_transform tool built through bazel, which works perfectly fine on my laptop:
/home/kwotsin/tensorflow-android/tensorflow/bazel-bin/tensorflow/tools/graph_transforms/transform_graph \
--in_graph=./frozen_flowers_final.pb \
--out_graph=./quantized_flowers_final.pb \
--inputs='Placeholder_only' \
--outputs='InceptionResnetV2/Logits/Predictions' \
--transforms='
add_default_attributes
strip_unused_nodes(type=float, shape="1,299,299,3")
remove_nodes(op=Identity, op=CheckNumerics)
fold_constants(ignore_errors=true)
fold_batch_norms
fold_old_batch_norms
quantize_weights
quantize_nodes
strip_unused_nodes
sort_by_execution_order'

Bluetooth missing under System Settings

I'm porting bluetooth to JB (project code discussed here: https://groups.google.com/forum/#!forum/renesas-emev-osp) and I managed to start it up, both manually (bttest enable) and through the Power Widget button. So code-wise integration seems fine, but a Bluetooth item doesn't appear, even after a full clean rebuild, under the System Settings menu. I have these set of course:
$ grep BLUE *.mk
BoardConfig.mk:BOARD_HAVE_BLUETOOTH := true
BoardConfig.mk:BOARD_HAVE_BLUETOOTH_BCM := true
but looks like it isn't enough, to enable BT settings. What did I miss?
I had the same problem recently when I compiled my own AOSP.
After a lot of trial-and-error it turned out that I was missing one option in one of these files:
/system/etc/permissions/handheld_core_hardware.xml
/system/etc/permissions/tablet_core_hardware.xml
Which file to edit depends on which file you have in the directory /system/etc/permissions.
If you have root access (which I guess) then you can even simply edit the corresponding file on your device without the need of recompiling / flashing (I personally use ES File Explorer to do that).
Just add the following line to either of these files:
<feature name="android.hardware.bluetooth" />
Then start / restart the device and bluetooth option should be enabled in the system settings.
Cheers,
Frank

Android device configuration for AOSP

I've downloaded Android source code. Now I want to make it for my own device (LG GT540). I heard that you need to create some 'Device configuration' for that. Although several developers have already created device configurations for my device, but I want to create my own, just for learning.I saw a lot of files like BoardConfig.mk, AndroidProducts.mk, etc. But don't know what they do. Besides they contain a lot of configurations. Over that, there's not a good documentation for that.Can anyone experienced with Android porting and device configurations help me?
Right... So you want to build your own device tree, read on.
Disclaimer: this is by no means complete, and there will be omissions as have explained all this top of my head and copied pasted certain bits that I have here on my own device tree.
The device tree, for example, /device/lg/gt540would consist of the following make files:
Android.mk - this will tell the build system to include and to build sources specifically for your device. See below, for an example. This is dependant on the device and hardware, you could have libsensors, liblights, libcamera subdirectories under the example device tree, i.e. /device/lg/gt540/libsensors, /device/lg/gt540/liblights, /device/lg/gt540/libcamera etc.
AndroidBoard.mk - this is for the kernel, the build system uses that to drop the kernel image in place (more about this in a few minutes)
AndroidProducts.mk - specifies the appropriate device's make file, to use for building. i.e. /device/lg/gt540/device_gt540.mk, this is specific also.
device_xxxxx.mk - specifies the properties and extras to copy over into the final output, in this case, it could be for example, device_gt540.mk
BoardConfig.mk - This is the meat of it all, this is where compiler conditional flags are set, partition layouts, boot addresses, ramdisk size, and so on.
Lets peek into each of those to give a glance as to where it all fits in.
Android.mk:
ifeq ($(TARGET_BOOTLOADER_BOARD_NAME),xxxxx)
include $(call all-named-subdir-makefiles, recovery libsensors liblights libcamera ....)
endif
This is how the build will use that to build recovery, sensors, lights and camera (of course there will be more), its saying 'Yo Builder, go into each of the directories specified, and build the respective sources plskthxbai'
AndroidBoard.mk:
LOCAL_PATH := device/lg/gt540/
#
# Boot files
#
TARGET_PREBUILT_KERNEL := $(LOCAL_PATH)/kernel
file := $(INSTALLED_KERNEL_TARGET)
ALL_PREBUILT += $(file)
$(file): $(TARGET_PREBUILT_KERNEL) | $(ACP)
$(transform-prebuilt-to-target)
Now this, is telling the build system, to be able to drop this kernel into the out/target/product/lg/gt540 (notice the correlation with the device tree directory?)
AndroidProducts.mk:
PRODUCT_MAKEFILES := \
$(LOCAL_DIR)/device_gt540.mk
Its telling the build as in 'Yo Builder, read that device make file please and process it upon completion of build.'
*device_xxxxx.mk: (for this example, device_gt540.mk) *
PRODUCT_NAME := lg_gt540
PRODUCT_DEVICE := gt540
PRODUCT_MODEL := LG GT 540
PRODUCT_COPY_FILES += \
... specific ...
PRODUCT_PROPERTY_OVERRIDES := \
ro.com.android.dateformat=dd-MM-yyyy \
... more stuff ...
This is where all the specifics for the device such as drivers, proprietary libraries, supporting scripts specifically for the device, gets copied over to out/target/product/lg/gt540/system/ in this case. Notice how the overrides for the properties, these end up in the build.prop found in the root of the /system of the Android ROM.
BoardConfig.mk:
LOCAL_PATH:= $(call my-dir)
TARGET_NO_BOOTLOADER := true
TARGET_PREBUILT_KERNEL := device/lg/gt540/kernel
TARGET_PREBUILT_RECOVERY_KERNEL := device/lg/gt540/recovery_kernel
# This will vary from device!
TARGET_BOARD_PLATFORM := msm7k
TARGET_ARCH_VARIANT := armv6-vfp
TARGET_CPU_ABI := armeabi
TARGET_CPU_ABI := armeabi-v6l
TARGET_CPU_ABI2 := armeabi
# OpenGL drivers config file path
BOARD_EGL_CFG := device/lg/gt540/egl.cfg
# Dependant, not to be taken literally!
BOARD_GLOBAL_CFLAGS += -DHAVE_FM_RADIO
# Dependant, not to be taken literally!
BOARD_KERNEL_BASE := 0x02600000
# this will be device specific, and by doing cat /proc/mtd will give you the correct sizes
BOARD_BOOTIMAGE_PARTITION_SIZE := 0x00480000
BOARD_RECOVERYIMAGE_PARTITION_SIZE := 0x00480000
BOARD_SYSTEMIMAGE_PARTITION_SIZE := 0x0cf80000
BOARD_USERDATAIMAGE_PARTITION_SIZE := 0x0d020000
BOARD_FLASH_BLOCK_SIZE := 131072
That is an excerpt, notice how we specify kernel's base address, this is how the boot.img gets generated after compilation is done and yet again, gets dropped into out/target/product/lg/gt540/boot.img. Also, more importantly, we're telling the build system to use the target platform for cross-compiling the sources (*TARGET_BOARD_PLATFORM*/*TARGET_CPU_ABI*) There will be more information in there such as conditional flags to pass to the compiler, for an example. we specified the directive HAVE_FM_RADIO to tell it, when it comes to handling the source for the FM radio system, to conditionally compile parts of the source. Again, this is hardware specific and mileage will vary, also this applies to the address for boot. In a nutshell, this is saying 'Yo Builder, read the damn variables and remember them and apply them when cross-compiling those source files!'
Now that the internals of each of those Android build make-files are shown.
Now, onto the vendor/ part of it, in AOSP, simply, once again, correlation and corresponds with the device/ tree, as in continuing with this example, vendor/lg/gt540/ which gets picked up by the lunch. There's more make files in there but the general consensus is there's a directory called proprietary which contains the proprietary libs (due to close-source etc) that gets copied over. The copying over of the libraries gets specified in the file device-vendor-blobs.mk, in this case, gt540-vendor-blobs.mk.
When the magic happens by doing the following:
. build/envsetup.sh
This is reading in the entire entries found in each of the device/ subdirectories and "remembers them", so the build system knows what type of target is used etc.
When the . lunch gets invoked, a menu appears prompting to pick the device that is required to build. Now the last and final step to do the build...
make -j5 > buildlog.log 2>&1
I run multitail on another terminal and monitor the buildlog.log file to check and make sure its building.
This last step will depend on how many cores you have (n cores + 1 as a rule) and it takes a while to build, GB build takes 40mins on my laptop running Arch Linux 64bit, ICS build takes about 2hrs 30 mins. So mileage will vary on what type of horsepower your machine has.
When the build is done, a little bell goes off and at the bottom of the said log file, I see this:
Combining NOTICE files: out/target/product/xxxxx/obj/NOTICE.html
Target system fs image: out/target/product/xxxxx/obj/PACKAGING/systemimage_intermediates/system.img
Install system fs image: out/target/product/xxxxx/system.img
out/target/product/xxxx/system.img+ total size is 108776448
As matter of interest JBQ (Jean Baptiste Queru - the 'boss' for managing/distributing the source from Google), his build step is this...
make -j32
Yup! 32 cores! That..... is pretty powerful.
There is some information here: http://elinux.org/Android_Device
An excellent resource for anyone building Android for a device is here:
http://com.odroid.com/sigong/nf_file_board/nfile_board_view.php?bid=98
(A Practical Real-World Approach To Android Platform Development In ODROID)
Though some of the stuff in there is particular to the ODROID board, it still offers great insight into the inner workings of Android and the necessary customization for a new board.
If you're looking to get into the hardware side of things probably the single most informative resource I've found has been:
http://source.android.com/compatibility/overview.html
Read through the documentation they wrote for manufacturers looking to build android devices, it's the most thorough/complete reference you will find.

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