My problem arises when I want to run an app in debug mode with the device connected, but it told me that a library required a minimum of compileSDK 33.
When I change to this version, the autocomplete of the layout & I create on the code side does not work correctly.
I cannot create a component and fill it with its default properties, nor can I create the strings by pressing ALT + ENTER in Windows 11 OS.
When I return to CompileSDK 32, that problem no longer exists, but I cannot run the application directly if I do not update to 33.
The problem is in this library that requests it
androidx.core:core:1.9.0-beta01#aar
Android Studio;
Android Studio Chipmunk | 2021.2.1 Patch 2
Build #AI-212.5712.43.2112.8815526, built on July 10, 2022
Runtime version: 11.0.12+0-b1504.28-7817840 aarch64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
Memory: 2048M
Operating System : macOS 13.0.1 (MAC m1 chip)
When I return to CompileSDK 32, that problem no longer exists, but I cannot run the application directly if I do not update to 33.
This issue is resolved in the Dolphin version of Android studio
Please update your version to the below version
Android Studio Dolphin | 2021.3.1 Patch 1
Build #AI-213.7172.25.2113.9123335, built on September 30, 2022
Runtime version: 11.0.13+0-b1751.21-8125866 aarch64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
The XML auto complete suitable for SDK33 is present in more recent Android Studio IDEs for those versions, use for example the following versions:
For the case of Chipmunk | 2021.2.1 which is the latest update as of today this problem has not been fixed yet. And apparently it will never be fixed in Chipmunk.
IssueTracker: enter link description here
Related
Followed the instructions as given here - https://developer.android.com/studio/preview/install-preview#change_your_update_channel
There is no dropdown to select the channel. Is there any other way?
Android Studio Chipmunk | 2021.2.1 Patch 1
Build #AI-212.5712.43.2112.8609683, built on May 18, 2022
Runtime version: 11.0.12+0-b1504.28-7817840 x86_64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
macOS 12.4
GC: G1 Young Generation, G1 Old Generation
Memory: 2048M
Cores: 4
Registry: external.system.auto.import.disabled=true
You can install the Beta and other version using the Toolbox App. In the Toolbox click three-dots menu -> Other Versions.
The option seems to be missing from Dolphin as well.
For installing Android Studio itself you can use the Toolbox App as suggested by #viachaslau-tysianchuk.
For installing SDK components from canary / dev / beta channels you can use the command line sdkmanager by specifying the --channel flag, like so:
./cmdline-tools/latest/bin/sdkmanager --channel=1 "extras;google;auto"
Note that the cmdline-tools are not installed by default, you should first install them via the old SDK tools or just download from here: https://developer.android.com/studio#cmdline-tools
You can no longer switch channels from within Android Studio as of Chipmunk or Dolphin, instead you need to install the correct preview installer(beta/canary) from https://developer.android.com/studio/preview
ndk , cmake , and alot of other features aren't showing in my sdk manager and i dont know how to instal them to android studio
i tried several solutions including changing proxy settings , changing local time and date of my pc , trying diffrent pc , i updated android studio and even i tried vpn
still most features is not showing at all
here is a picture of my sdk manager
i searched for weeks but still got no working solutions
my android studio details :
Android Studio Bumblebee | 2021.1.1 Patch 2
Build #AI-211.7628.21.2111.8193401, built on February 17, 2022
Runtime version: 11.0.11+9-b60-7590822 amd64
VM: OpenJDK 64-Bit Server VM by Oracle Corporation
Windows 10 10.0
GC: G1 Young Generation, G1 Old Generation
Memory: 1280M
Cores: 8
Registry: external.system.auto.import.disabled=true
Non-Bundled Plugins: artsiomch.cmake (213.1.6), org.jetbrains.kotlin (211-1.6.10-release-923-AS7442.40)
thanks
Finally after several trials , i simply removed everything and even resets my laptop .. then everything is working fine now after reinstalling java se and android studio
I have recently upgraded Android Studio to this version
Android Studio Arctic Fox | 2020.3.1 Patch 3
Build #AI-203.7717.56.2031.7784292, built on October 1, 2021
Runtime version: 11.0.10+0-b96-7281165 x86_64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
macOS 10.15.7
GC: G1 Young Generation, G1 Old Generation
Memory: 8192M
Cores: 12
Registry: external.system.auto.import.disabled=true
Non-Bundled Plugins: org.jetbrains.kotlin
Since this upgrade, Android Studio constantly stops working correctly...
In as much as it stops code highlighting, code suggestions, compile errors, pretty much everything that makes it a useful IDE stops working.
The only actions I can take to repair this useless state is to either Close and reopen Android Studio or Invalidate Cache and restart Android Studio.
Is there any configuration settings I ned to change/set?
Is there anything I can do to resolve these issues?
This unexpected/unwanted behaviour is having an adverse effect on my teams productivity
Try to increase heap size.
Go to Preferences (Mac Os)/File (Windows) -> Appearence & Behaviour -> Memory Setting.
Check if multiDex is enabled in Gradle
android {
.....
defaultConfig {
............
multiDexEnabled true
}
}
This helped me when I got stuck with the same problem using Android Arctic Fox: I installed Android Bumblebee preview beta and problem disappeared.
I've added my SDK to Android Studio, but it doesn't appear in External Libraries, and gradle fails to sync.
Steps I followed:
Created my SDK in my AOSP build tree
In AS:
SDK Manager: I added my SDK as an SDK Update Site
SDK Platforms: Installed my SDK
Project Structure: Modules: Compile Sdk Version: I selected my SDK. This modifies my compileSdkVersion in my build.gradle file.
At this point, gradle attempts to sync and failed. The log shows:
com.android.tools.idea.gradle.project.sync.idea.issues.SdkPlatformNotFoundException: Module: 'mobile' platform 'MATT:MATT SDK Add-On LOCAL_BUILD:30' not found.
(mobile is the name of my module)
Thing is, everything appears correct. I see the SDK installed exactly where I would expect it in my SDK directory. As I mentioned above, the Project Structure dialog picks it up and writes it to the gradle file. I'm invalidated my cache, restarted, re-tried everything, everything I can think of. The name of the compileSdkVersion appears to be exactly what the XML dictates it should be (and it was all loaded by AS, I didn't manually type it)
I also do not see my SDK in the External Libraries tree in the Project's View
My AS version is
Android Studio Arctic Fox | 2020.3.1 Canary 14
Build #AI-203.7717.56.2031.7260174, built on April 5, 2021
Runtime version: 11.0.9.1+0-b77-7246554 amd64
VM: OpenJDK 64-Bit Server VM by JetBrains s.r.o.
Linux 5.8.0-44-generic
GC: G1 Young Generation, G1 Old Generation
Memory: 2048M
Cores: 28
Registry: external.system.auto.import.disabled=true
Non-Bundled Plugins: org.jetbrains.kotlin
Current Desktop: i3
Though I had a co-worker who was previously able to set this up also run into this issue. I suspect there's some subtle step we're missing.
Other settings:
android {
compileSdkVersion 'MATT:MATT SDK Add-On LOCAL_BUILD:30'
buildToolsVersion '30.0.1'
// ...
}
I've played with other installed buildToolsVersion versions to no avail.
I am using the Android studio version:
Android Studio 3.2.1
Build #AI-181.5540.7.32.5056338, built on October 9, 2018
JRE: 1.8.0_152-release-1136-b06 x86_64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
macOS 10.12.6
In earlier versions of android studio, I was able to drag & drop the
class files from one package to another and refractor would happen
automatically.
Its not happening, Now class files appears to have locked.
How to resolve this
try to copy paste the folder or class rather than using drag and drop. I hope it will work for you.