I am working on a android app with the cameraApi2. It is working fine which means I see a preview of the camera and I can take pictures.
The only problem I have is the logs getting flooded with the following error message:
E/BLASTBufferQueue: [VRI[MainActivity]#0](f:0,a:2) Faking releaseBufferCallback from transactionCompleteCallback
I already googled for the error message but did not find any explanation.
Can somebody explain what this one actually means so i can fix this?
Thank you
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I've just integrated the bugsnag in my react native app and suddenly I started receiving Segmentation violation (invalid memory reference) reports for the android phones only. The logs don't show where the error happens, I can see only this line -onlyreanimated::NativeProxy::installJSIBindings()
The app doesn't crash in development(on simulators) or during the testing, the breadcrumbs are not useful either.
Has anyone received similar logs and how did you pinpoint what the issue is? Any advice is greatly appreciated as I'm going in circles trying to figure this out.
It seems to be related to this issue on code push, I'm facing the same problem here, using RN 0.70.4. And the react-native-code-push library seems to have some other problems with the new versions, like this one.
I have looked through many different solutions for this problem but I cannot find one that is working for me.
My logcat has randomly stopped working properly. It seems like it has some filters set on it, but I have made sure that no filters is on and that it is looking for errors in my project. My app will crash but nothing relevant will appear in the Logcat.
I have not messed with the Gradle at all so I really don't know why it isn't working.
Here is a screenshot of my Logcat Error's after my app crashes:
I have also checked the Verbose section to see if it just wasn't being recorded in Error's, but there is nothing related to a crash anywhere.
Check your search, I think you didn't clear it.
I've developed an Android app, and when I check the API Error Breakdown, I see auth.androidauthorizeapp error 408's failure rate is 44%. I think it's too high.
Can someone tell me what I can do to fix this error? Thanks.
Finally, I opened a bug through developer.facebook.com to report this issue. They accepted, but so far it's not fixed.
I am testing an app and I get the error code that says: glued tomatoes error.
I have looked at the website and it is a gamedeveloper question site.
I have never heard of this. What does it mean?
It sounds like it's their own custom message generated when the app gives an exception and/or error. I'd contact the app developer for help on this.
Today I was reading up on debugging and I came across a post in stackoverflow saying that the debugger itself in eclipse does not tell alot of useful information and most information lies in the LogCat ?
I've done a screenshot of the LogCat output and saw a colorful output which is dazzling. I went ahead with the most obvious danger color (red) and saw that at the end of the output it says error caused by NullpointerException in fillData() and onCreate().
My question is:
Is that an indication of the bug in my code (as mine crashes at startup) ? Is the bug Nullpointerexception ? Is this the right way of finding out immediate bugs in code ?
Is the red color output of Logcat the main portion to zoom in to look for bug problems?
Thank you ! I think this post wud be useful for many noob android coders as there isn't many resources out there teaching how to use the debugger properly :(
To view all application logs you should check "LogCat" in "DDMS".
In LogCat you can filter logs by Log Level (V=Verbose, D=Debug, I=Info, W=Warning and E=Error).
You can check application crashes by filtering by Error - this way you can check where the problem is happening (by viewing the stacktrace).
However, if you want to perform step by step debug, add breakpoints and run the application in debug mode. Then open perspective "Debug" and you'll be able to debug line by line.