coroutines behave differently on Android/JVM (for windows) - android

I'm creating a second version of an Android/Windows remote control app using kotlin for client and server. I'm familiar with the basics of coroutines on android but to my surprise/unfortunateness, coroutines have behaved differently on the two platforms. I tested the EXACT same code and on android it just works but on the computer nothing happens
Main.kt
fun main(): Unit = runBlocking {
CoroutineScope(Job()).launch {
println("connecting server")
Servidor.ligar()
}
CoroutineScope(Job()).launch {
println("connecting client")
Cliente.ligar()
}
}
Server.kt
object Servidor {
suspend fun ligar() = withContext(Dispatchers.IO) {
val porta = 1777
var mensagem: String
val server = ServerSocket(porta)
println("Trying to connect through $porta...")
val client = server.accept()
val mPrintWriter = PrintWriter(client.getOutputStream(), true)
val br = BufferedReader(InputStreamReader(client.getInputStream()))
println("Connected by port: $porta")
while (br.readLine().also { mensagem = it } != null) {
println("The message: $mensagem")
if (mensagem == "bye") {
mPrintWriter.println("bye")
break
} else {
mensagem = "Server returns $mensagem"
mPrintWriter.println(mensagem)
}
}
mPrintWriter.close()
br.close()
client.close()
}
}
Client.kt
object Cliente {
suspend fun ligar() = withContext(Dispatchers.IO) {
val portNumber = 1777
var str = "initialize"
val mSocket = Socket(InetAddress.getLocalHost(), portNumber)
val br = BufferedReader(InputStreamReader(mSocket.getInputStream()))
val pw = PrintWriter(mSocket.getOutputStream(), true)
pw.println(str)
println(str)
while (br.readLine().also { str = it } != null) {
println(str)
pw.println("bye")
if (str == "bye") break
}
br.close()
pw.close()
mSocket.close()
}
}
The code for client/server connection works perfectly, when executed from an activity in android.
This is the output from Logcat when the code is run on android (Android Studio):
connecting server
connecting client
Trying to connect through 1777...
initialize
Connected by port: 1777
The message: initialize
Server returns initialize
The message: bye
bye
This is the Logcat output when the code is run on windows (Intellij IDEA)
connecting server
calling customer
Process finished with exit code 0
I'm clearly not knowing how to deal with coroutines outside the android environment, how can i make this work as intended?
Ps: Here is the list of libraries i'm using on desktop version on app:
org.jetbrains.kotlinx:kotlinx-coroutines-android:1.6.4
org.jetbrains.kotlinx:kotlinx-coroutines-core:1.6.4

You are not waiting for your launched coroutines. When you are in a runBlocking, it only blocks to wait for it’s launched children. But you are creating new CoroutineScopes for launching coroutines, so they are not children of the runBlocking coroutine. They are fired off asynchronously. Then runBlocking returns and your app terminates immediately.

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How to use Ktor BoundDatagramSocket to listen to incoming udp traffic

I'm using ktor for a kotlin/native app. Currently I'm testing things out on the android side and because of that I have some code directly in the viewmodel. The app needs to listen to incoming udp datagrams but it doesn't seem to receive anything. What am I doing wrong in my implementation?
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^C

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You can check this simple example. Hope it'll help you!
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You can also do it with ktor, it's a kotlin based asynchronous framework. It uses coroutines natively which allow concurrency.
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plugins {
kotlin("jvm") version "1.4.32"
}
dependencies {
implementation("io.ktor:ktor-server-netty:1.6.0")
implementation("io.ktor:ktor-network:1.6.0")
}
Then you can use the sockets, it's still a bit experimental but it's getting there, with newer version ktor-network is now necessary.
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output.writeFully("$line back\r\n".toByteArray())
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Client:
suspend fun client() {
val socket = aSocket(ActorSelectorManager(Dispatchers.IO)).tcp()
.connect(InetSocketAddress("127.0.0.1", 2323))
val input = socket.openReadChannel()
val output = socket.openWriteChannel(autoFlush = true)
output.writeFully("hello\r\n".toByteArray())
println("Server said: '${input.readUTF8Line()}'")
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Run them both:
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CoroutineScope(Dispatchers.Default).launch { server() }
runBlocking { client() }
}
When you run them, the client will send a message, the server will respond and you should see something like this:
Server running: /127.0.0.1:2323
Socket accepted: /127.0.0.1:56215
received 'hello' from /127.0.0.1:56215
Server said: 'hello back'
Find more example on their documentation simple echo server
There are 2 important things based on my experiment:
get permission in AndroidManifest.xml
<uses-permission android:name="android.permission.INTERNET" />
create the socket from a background thread, the following works for me:
Executors.newSingleThreadExecutor().execute {
val socket = Socket("192.168.0.15", 50000)
val scanner = Scanner(socket.getInputStream())
val printWriter = PrintWriter(socket.getOutputStream())
while (scanner.hasNextLine()) {
Log.d(TAG, "${ scanner.nextLine() }")
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}
This is the source code in GitHub.
There is a video of my experiment.

Android Toast Messages are not shown using Fuel Framework

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However, I am not able to show Toast Messages or AlertDialogs, if the request was not successful.
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Thanks for the help! Cheers.
UPDATE:
While debugging I noticed that minPasswordLength stays 0 even though "minimal_length" from the API has the value 8. So maybe it is a Threading problem?
Use the implementation 'com.github.kittinunf.fuel:fuel-android:1.15.0 instead of implementation 'com.github.kittinunf.fuel:fuel:1.15.0' in the dependencies (build.gradle file).
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This works for me even in the JVM implementation:
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I think that it didn't work for you because the JSON doesn't contain the "Error" but "details" field.

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