Why is my MutableState value reset inside LaunchedEffect - android

I am trying to learn android programming with kotlin jetpack compose and am making a chatting app. However, I cant seem to pass my TextField value after pressing the send button.
I am using a custom clickable function which I define like this:
#Composable
fun Modifier.timedClick(
timeInMillis: Long = 2500,
defaultPercentage: Float = 0f,
content: String = "",
onClick: (Float, String) -> Unit,
interactionSource: MutableInteractionSource = remember{MutableInteractionSource()}
) = composed{
var timeOfTouch = -1L
Log.d("BUTTON", "#1 The content before LaunchedEffect is: $content")
LaunchedEffect(interactionSource){
Log.d("BUTTON", "#2 The content before LaunchedEffect is: $content")
interactionSource.interactions.onEach {
when(it){
is PressInteraction.Press ->{
timeOfTouch = System.currentTimeMillis()
Log.d("BUTTON", "#3 The content after button pressed is: ${content}")
Log.d("BUTTON", "the button has been pressed")
}
is PressInteraction.Release -> {
val currentTime = System.currentTimeMillis()
val calculatedPercentage: Float = defaultPercentage+((currentTime-timeOfTouch).toFloat()/timeInMillis)*(1-defaultPercentage)
onClick(min(calculatedPercentage, 1f),
content
)
Log.d("BUTTON", "#4 The content after button is released is: ${content}")
Log.d("BUTTON", "the button has been released, the calculated percentage is ${calculatedPercentage * 100}% and the time is ${(currentTime-timeOfTouch).toFloat()/timeInMillis}ms")
}
is PressInteraction.Cancel -> {
timeOfTouch = -1L
}
}
}
.launchIn(this)
}
Modifier.clickable (
interactionSource = interactionSource,
indication = rememberRipple(),
onClick = {}
)
}
then I use an image as the button and pass the textfield value like this
var textFieldValue by remember { mutableStateOf("") }
TextField(
value = textFieldValue,
onValueChange = { textFieldValue = it },
modifier = Modifier.fillMaxWidth()
)
Box(modifier = Modifier
.fillMaxWidth()
.fillMaxHeight()){
Image(
modifier = Modifier
.clip(CircleShape)
.size(70.dp)
.align(Alignment.Center)
.timedClick(
content = textFieldValue,
onClick = onClick
),
contentDescription = null,
painter = painterResource(id = R.drawable.poop3),
contentScale = ContentScale.Crop
)
}
However, every time I send, the content variable will always be empty inside the LaunchedEffect (i.e. in log.d #1, the content is updated regularly and properly, but log.d #2 is only called once at the beginning of the run and log.d #3 and #4 will always show an empty string. How do I fix this?

The reason why the content is empty inside the Launched effect is because you are initialising the timedClick function with the value of the state when it is empty. You can fix this by passing the state as parameter instead of the value.
To do this you have to replace by with = when creating the textFieldValue variable.
val textFieldValue = remember { mutableStateOf("") }
TextField(
value = textFieldValue.value,
onValueChange = { textFieldValue.value = it },
modifier = Modifier.fillMaxWidth()
)
The timedClick function has to be changed into the following:
#Composable
fun Modifier.timedClick(
timeInMillis: Long = 2500,
defaultPercentage: Float = 0f,
content: MutableState<String>,
onClick: (Float, String) -> Unit,
interactionSource: MutableInteractionSource = remember{MutableInteractionSource()}
) = composed{
var timeOfTouch = -1L
Log.d("BUTTON", "#1 The content before LaunchedEffect is: ${content.value}")
LaunchedEffect(interactionSource) {
Log.d("BUTTON", "#2 The content before LaunchedEffect is: ${content.value}")
interactionSource.interactions.onEach {
when(it){
is PressInteraction.Press ->{
timeOfTouch = System.currentTimeMillis()
Log.d("BUTTON", "#3 The content after button pressed is: ${content.value}")
Log.d("BUTTON", "the button has been pressed")
}
is PressInteraction.Release -> {
val currentTime = System.currentTimeMillis()
val calculatedPercentage: Float = defaultPercentage+((currentTime-timeOfTouch).toFloat()/timeInMillis)*(1-defaultPercentage)
onClick(min(calculatedPercentage, 1f),
content.value
)
Log.d("BUTTON", "#4 The content after button is released is: ${content.value}")
Log.d("BUTTON", "the button has been released, the calculated percentage is ${calculatedPercentage * 100}% and the time is ${(currentTime-timeOfTouch).toFloat()/timeInMillis}ms")
}
is PressInteraction.Cancel -> {
timeOfTouch = -1L
}
}
}
.launchIn(this)
}
Modifier.clickable (
interactionSource = interactionSource,
indication = rememberRipple(),
onClick = {}
)
}
EDIT:
When you pass the state as parameter it will pass a reference to the memory location where the state is stored. The value inside of this location will be updated when you type inside of the textfield. This is why the updated content will be available inside the timedClick function.

Related

onValueChange of BasicTextField is not triggered on setting value to TextFieldValue("") in Jetpack Compose

I want to execute some code when the value of BasicTextfield changes in Jetpack Compose.
Everything works fine in 2 conditions:
for any value change.
if all the textfield value is cleared using the device keyboard
But,
When I try to change the state value to empty text on click of a button, using this code :
textfieldstate.value = TextFIeldValue("")
onValueChange is not triggered.
Although if I set it to any other value, onValueChange is triggered.
textfieldstate.value = TextFIeldValue("FOO")
Code of Button/Icon click:
Icon(modifier = Modifier.clickable {
textfieldstate.value = TextFieldValue("")
}) {.....}
Is there a way to trigger onValueChange of BasicTextField when value of the field is cleared from an external button click event??
If you want to do it all at once as is more recommended, I would do this:
#Composable
fun AppContent(
viewModel: MyViewModel
) {
val state by viewModel.uiState.collectAsState()
MyPanel(
state = MyViewModel,
onValueChange = viewModel::onValueChange,
onClickButton = viewModel::onClickButton
)
}
#Composable
fun MyPanel(
state: MyTextFieldState,
onValueChange: (String) -> Unit,
onClickButton: () -> Unit
) {
TextField(
value = state.text,
onValueChange = onValueChange(it)
)
Button(
onClick = { onClickButton() }
) {
...
}
}
class MyViewModel: ViewModel() {
private val _uiState = MutableStateFlow(MyUiState())
val uiState = _uiState.asStateFlow()
fun onValueChange(str: String) {
_uiState.value = _uiState.value.copy(text = str)
}
fun onClickButton() {
_uiState.value = _uiState.value.copy(text = "")
}
}
data class MyUiState(
val text: String = ""
)
The code above mainly elevates the state of the TextField, processes all things in the viewModel, and wraps a layer of UI state with a data class. If there are other requirements, you can also add different parameters, for example, if there is an error in the TextField, it can be written as:
data class MyUiState(
val text: String = "",
val isTextError: Boolean = false
)
The onValueChange callback is useful to be informed about the latest state of the text input by users.
If you want to trigger some action when the state of (textFieldValue) changes, you can use a side effect like LaunchedEffect.
Something like:
var textFieldValue by remember() {
mutableStateOf(TextFieldValue("test" ))
}
LaunchedEffect(textFieldValue) {
//doSomething()
}
BasicTextField(
value = textFieldValue,
onValueChange = {
textFieldValue = it
}
)
OutlinedButton(
onClick = { textFieldValue = textFieldValue.copy("") }
) {
Text(text = "Button")
}

OutlineTextField: Check if the text is not changed

I have an OutlineTextField where I am editing and updating it by calling an API on click of Save button.
Now what I want if the user doesn't change the text, api call should not happen and then onclick of save , there should not be any api call and it should got to the previous screen.
Below is my code snippet:
OutlinedTextField(
value = value,
modifier = modifier,
onValueChange = onValueChange,
placeholder = PlaceholderComponent
)
I solved it by checking initial viewmodel text.
If I've understood the question clearly, as #Gabriele Mariotti suggested, you can store the previous value of the text field and then compare it with the actual in the text field itself on the button click.
You can arrange the code with a Composable function like so:
#Composable
fun SaveButton(
modifier: Modifier = Modifier
) {
var currentValue by remember { mutableStateOf("") }
var previousValue by remember { mutableStateOf(currentValue) }
val context = LocalContext.current
Row(
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.SpaceEvenly,
modifier = Modifier.fillMaxSize()
) {
OutlinedTextField(
value = currentValue,
modifier = modifier,
onValueChange = {
currentValue = it
}
)
Button(onClick = {
if (currentValue != previousValue) {
Toast.makeText(context, "API request started", Toast.LENGTH_SHORT).show()
previousValue = currentValue
// Handle API request
} else {
Toast.makeText(context, "The text has not changed. Returning to the previous screen...", Toast.LENGTH_LONG).show()
// Handle on back screen
}
}) {
Text(text = "Save")
}
}
}

Problem with LaunchedEffect in composables of HorizontalPager

I'm creating a project with Compose, but I ran into a situation that I couldn't solve.
View Model:
data class OneState(
val name: String = "",
val city: String = ""
)
sealed class OneChannel {
object FirstStepToSecondStep : OneChannel()
object Finish : OneChannel()
}
#HiltViewModel
class OneViewModel #Inject constructor() : ViewModel() {
private val viewModelState = MutableStateFlow(OneState())
val screenState = viewModelState.stateIn(
scope = viewModelScope,
started = SharingStarted.Eagerly,
initialValue = viewModelState.value
)
private val _channel = Channel<OneChannel>()
val channel = _channel.receiveAsFlow()
fun changeName(value: String) {
viewModelState.update { it.copy(name = value) }
}
fun changeCity(value: String) {
viewModelState.update { it.copy(city = value) }
}
fun firstStepToSecondStep() {
Log.d("OneViewModel", "start of method first step to second step")
if (viewModelState.value.name.isBlank()) {
Log.d("OneViewModel", "name is empty, nothing should be done")
return
}
Log.d(
"OneViewModel",
"name is not empty, first step to second step event will be send for composable"
)
viewModelScope.launch {
_channel.send(OneChannel.FirstStepToSecondStep)
}
}
fun finish() {
Log.d("OneViewModel", "start of method finish")
if (viewModelState.value.city.isBlank()) {
Log.d("OneViewModel", "city is empty, nothing should be done")
return
}
Log.d(
"OneViewModel",
"city is not empty, finish event will be send for composable"
)
viewModelScope.launch {
_channel.send(OneChannel.Finish)
}
}
}
This ViewModel has a MutableStateFlow, a StateFlow to be collected on composable screens and a Channel/Flow for "one time events".
The first two methods are to change a respective state and the last two methods are to validate some logic and then send an event through the Channel.
Composables:
#OptIn(ExperimentalMaterial3Api::class)
#Composable
fun FirstStep(
viewModel: OneViewModel,
nextStep: () -> Unit
) {
val state by viewModel.screenState.collectAsState()
LaunchedEffect(key1 = Unit) {
Log.d("FirstStep (Composable)", "start of launched effect block")
viewModel.channel.collect { channel ->
when (channel) {
OneChannel.FirstStepToSecondStep -> {
Log.d("FirstStep (Composable)", "first step to second step action")
nextStep()
}
else -> Log.d(
"FirstStep (Composable)",
"another action that should be ignored in this scope"
)
}
}
}
Column(modifier = Modifier.fillMaxSize()) {
TextField(
modifier = Modifier
.fillMaxWidth()
.padding(all = 16.dp),
value = state.name,
onValueChange = { viewModel.changeName(value = it) },
placeholder = { Text(text = "Type our name") }
)
Spacer(modifier = Modifier.weight(weight = 1F))
Button(
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 16.dp),
onClick = { viewModel.firstStepToSecondStep() }
) {
Text(text = "Next Step")
}
}
}
#OptIn(ExperimentalMaterial3Api::class)
#Composable
fun SecondStep(
viewModel: OneViewModel,
prevStep: () -> Unit,
finish: () -> Unit
) {
val state by viewModel.screenState.collectAsState()
LaunchedEffect(key1 = Unit) {
Log.d("SecondStep (Composable)", "start of launched effect block")
viewModel.channel.collect { channel ->
when (channel) {
OneChannel.Finish -> {
Log.d("SecondStep (Composable)", "finish action //todo")
finish()
}
else -> Log.d(
"SecondStep (Composable)",
"another action that should be ignored in this scope"
)
}
}
}
Column(modifier = Modifier.fillMaxSize()) {
TextField(
modifier = Modifier
.fillMaxWidth()
.padding(all = 16.dp),
value = state.city,
onValueChange = { viewModel.changeCity(value = it) },
placeholder = { Text(text = "Type our city name") }
)
Spacer(modifier = Modifier.weight(weight = 1F))
Row(
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 16.dp),
horizontalArrangement = Arrangement.spacedBy(space = 16.dp)
) {
Button(
modifier = Modifier.weight(weight = 1F),
onClick = prevStep
) {
Text(text = "Previous Step")
}
Button(
modifier = Modifier.weight(weight = 1F),
onClick = { viewModel.finish() }
) {
Text(text = "Finish")
}
}
}
}
#OptIn(ExperimentalPagerApi::class)
#Composable
fun OneScreen(viewModel: OneViewModel = hiltViewModel()) {
val coroutineScope = rememberCoroutineScope()
val pagerState = rememberPagerState(initialPage = 0)
val pages = listOf<#Composable () -> Unit>(
{
FirstStep(
viewModel = viewModel,
nextStep = {
coroutineScope.launch {
pagerState.animateScrollToPage(page = pagerState.currentPage + 1)
}
}
)
},
{
SecondStep(
viewModel = viewModel,
prevStep = {
coroutineScope.launch {
pagerState.animateScrollToPage(page = pagerState.currentPage - 1)
}
},
finish = {}
)
}
)
Column(modifier = Modifier.fillMaxSize()) {
HorizontalPager(
modifier = Modifier
.fillMaxWidth()
.weight(weight = 1F),
state = pagerState,
count = pages.size,
userScrollEnabled = false
) { index ->
pages[index]()
}
HorizontalPagerIndicator(
modifier = Modifier
.padding(vertical = 16.dp)
.align(alignment = Alignment.CenterHorizontally),
pagerState = pagerState,
activeColor = MaterialTheme.colorScheme.primary
)
}
}
OneScreen has a HorizontalPager (from the Accompanist library) which receives two other composables, FirstStep and SecondStep, these two composables have their own LaunchedEffect to collect any possible event coming from the View Model.
Dependencies used:
implementation 'androidx.navigation:navigation-compose:2.5.2'
implementation 'com.google.dagger:hilt-android:2.43.2'
kapt 'com.google.dagger:hilt-android-compiler:2.43.2'
implementation 'androidx.hilt:hilt-navigation-compose:1.0.0'
implementation 'com.google.accompanist:accompanist-pager:0.25.1'
implementation 'com.google.accompanist:accompanist-pager-indicators:0.25.1'
The problem:
After typing something in the name field and clicking to go to the next step, the flow happens normally. When clicking to go back to the previous step, it also works normally. But now when clicking to go to the next step again, the collect in the LaunchedEffect of the FirstStep is not collected, instead the collect in LaunchedEffect of the SecondStep is, resulting in no action, and if click again, then collect in FirstStep works.
Some images that follow the logcat:
when opening the app
after typing something and clicking to go to the next step
going back to the first step
clicking to go to next step (problem)
clicking for the second time (works)
The problem is that HorizontalPager creates both the current page and the next page. When current page is FirstStep, both collectors are active and will be triggered sequentially.
Let's look at the three jump attempts on the first page. The first attempt is received by collector in FirstStep and successfully jumps to the second page. The second attempt is received by collector in SecondStep and fails. The third attempt succeeds again.
Actually, HorizontalPager is LazyRow, so this should be the result of LazyLayout's place logic.
To solve this problem, I suggest merging the two LaunchedEffect and moving it into OneScreen. In fact, the viewmodel should all be moved to the top of the OneScreen, for cleaner code.
At last, here is my simplified code if you want try it.
#Composable
fun Step(index: Int, flow: Flow<String>, onSwitch: () -> Unit, onSend: () -> Unit) {
LaunchedEffect(Unit) {
println("LaunchEffect$index")
flow.collect { println("Step$index:$it") }
}
Column {
Text(text = index.toString(), style = MaterialTheme.typography.h3)
Button(onClick = onSwitch) { Text(text = "Switch Page") }
Button(onClick = onSend) { Text(text = "Send") }
}
}
#OptIn(ExperimentalPagerApi::class)
#Composable
fun Test() {
val channel = remember { Channel<String>() }
val flow = remember { channel.receiveAsFlow() }
val scope = rememberCoroutineScope()
val pagerState = rememberPagerState()
HorizontalPager(
modifier = Modifier.fillMaxSize(),
state = pagerState,
count = 4,
userScrollEnabled = false,
) { index ->
Step(index = index, flow = flow,
onSwitch = {
scope.launch { pagerState.scrollToPage((index + 1) % pagerState.pageCount) }
},
onSend = {
scope.launch { channel.send("Test") }
}
)
}
}
If you keep click send button at first page, it will print:

Jetpack Compose - pass an object through composable callback

In this app, I have a screen where you can enter a title and content for a Note.
The screen has two composables DetailScreen() and DetailScreenContent.
Detailscreen has the scaffold and appbars and calls DetailScreenContents() which has two TextFields and a button.
I'm expecting the user to enter text in these fields and then press the button which will package the text into a NOTE object. My question is, how to pass the NOTE to the upper composable which is DETAILSCREEN() with a callback like=
onclick: -> Note or any other efficient way?
#Composable
fun DetailScreen(navCtl : NavController, mviewmodel: NoteViewModel){
Scaffold(bottomBar = { TidyBottomBar()},
topBar = { TidyAppBarnavIcon(
mtitle = "",
onBackPressed = {navCtl.popBackStack()},
)
}) {
DetailScreenContent()
}
}
#Composable
fun DetailScreenContent() {
val titleValue = remember { mutableStateOf("")}
val contentValue = remember { mutableStateOf("")}
val endnote by remember{ mutableStateOf(Note(
Title = titleValue.value,
Content = contentValue.value))}
Column(modifier = Modifier.fillMaxSize()) {
OutlinedTextField(value = titleValue.value,
onValueChange = {titleValue.value = it},
singleLine = true,
label = {Text("")}
,modifier = Modifier
.fillMaxWidth()
.padding(start = 3.dp, end = 3.dp),
shape = cardShapes.small
)
OutlinedTextField(value = contentValue.value, onValueChange = {
contentValue.value = it
},
label = {Text("Content")}
,modifier = Modifier
.fillMaxWidth()
.padding(start = 3.dp, end = 3.dp, top = 3.dp)
.height(200.dp),
shape = cardShapes.small,
)
Row(horizontalArrangement = Arrangement.End,
modifier = Modifier.fillMaxWidth()){
Button(onClick = {
/**return the object to the upper composable**/
}, shape = cardShapes.small) {
Text(text = stringResource(R.string.Finish))
}
}
}
You could use state hoisting. Using lambdas is the most common way of hoisting state here.
Ok so here's DetailScreenContent(), say
fun DetailScreenContent(
processNote: (Note) -> Unit
){
Button( onClick = { processNote(/*Object to be "returned"*/) }
}
We are not literally returning anything, but we are hoisting the state up the hierarchy. Now, in DetailsScreen
fun DetailScreen(navCtl : NavController, mviewmodel: NoteViewModel){
Scaffold(bottomBar = { TidyBottomBar()},
topBar = { TidyAppBarnavIcon(
mtitle = "",
onBackPressed = {navCtl.popBackStack()},
)
}) {
DetailScreenContent(
processNote = {note -> //This is the passed object
/*Perform operations*/
}
)
//You could also extract the processNote as a variable, like so
/*
val processNote = (Note) {
Reference the note as "it" here
}
*/
}
}
This assumes that there is a type Note (something like a data class or so, the object of which type is being passed up, get it?)
That's how we hoist our state and hoist it up to the viewmodel. Remember, compose renders state based on variables here, making it crucial to preserve the variables, making sure they are not modified willy nilly and read from random places. There should be, at a time, only one instance of the variables, which should be modified as and when necessary, and should be read from a common place. This is where viewmodels are helpful. You store all the variables (state) inside the viewmodel, and hoist the reads and modifications to there. It must act as a single source of truth for the app.

How to keep only one edit form open at a time in a composable function

I am showing a list of rows with one word in it, inside a LazyColumn. On clicking the row, an edit form opens. The data is coming from a room database.
Since the row is on a separate composable function, I can open many different edit forms together (one in each row). But I want to show only one edit form in the whole list at a time. If I click one row to open an edit form, the rest of the open forms on the other rows should be closed. How can I do that?
Here is the code:
val words: List<Word> by wordViewModel.allWords.observeAsState(listOf())
var newWord by remember { mutableStateOf("") }
val context = LocalContext.current
val keyboardController = LocalSoftwareKeyboardController.current
LazyColumn(
modifier = Modifier
.weight(1f)
.padding(vertical = 16.dp),
verticalArrangement = Arrangement.spacedBy(4.dp)
) {
items(words) { word ->
WordItemLayout(
word = word,
onSaveUpdatedWord = { onUpdateWord(it) },
onTrashClicked = { onDeleteWord(it) }
)
}
}
#Composable
fun WordItemLayout(word: Word, onSaveUpdatedWord: (Word) -> Unit, onTrashClicked: (Word) -> Unit) {
var showEditForm by remember { mutableStateOf(false) }
var editedWord by remember { mutableStateOf(word.word) }
val context = LocalContext.current
Column {
Row(
modifier = Modifier
.fillMaxWidth()
.background(MaterialTheme.colors.primaryVariant)
.padding(vertical = 12.dp, horizontal = 24.dp)
.clickable {
showEditForm = !showEditForm
editedWord = word.word
},
verticalAlignment = Alignment.CenterVertically,
) {
Image(painter = painterResource(R.drawable.ic_star), contentDescription = null)
Text(
text = word.word,
color = Color.White,
fontSize = 20.sp,
modifier = Modifier
.padding(start = 16.dp)
.weight(1f)
)
// Delete Button
IconButton(
onClick = {
showEditForm = false
onTrashClicked(word)
Toast.makeText(context, "Word deleted", Toast.LENGTH_SHORT).show()
},
modifier = Modifier.size(12.dp)
) {
Icon(
imageVector = Icons.Filled.Delete,
contentDescription = "Delete Word",
tint = Color.White
)
}
}
// word edit form
if (showEditForm) {
Row(
modifier = Modifier.fillMaxWidth(),
verticalAlignment = Alignment.Bottom
) {
TextField(
value = editedWord,
onValueChange = { editedWord = it },
modifier = Modifier.weight(1f),
colors = TextFieldDefaults.textFieldColors(backgroundColor = Color.White) // TextField Background Color
)
// Update Button
Button(
onClick = {
val updatedWord: Word = word
if (updatedWord.word != editedWord.trim()) {
updatedWord.word = editedWord.trim()
onSaveUpdatedWord(updatedWord)
Toast.makeText(context, "Word updated", Toast.LENGTH_SHORT).show()
}
showEditForm = false
},
modifier = Modifier.padding(start = 8.dp)
) {
Icon(imageVector = Icons.Filled.Done, contentDescription = "Update Word")
}
}
}
}
}
Thanks for your help!
An approach: In your view model, declare an openRowIndex state (this will store the index of the opened row, you can initialize it to -1 for example).
Define a method that can change this state, for example updateOpenRowIndex
I'm not sure what kind of state holder you are using in your view model. I will use StateFlow for this answer. In your view model declare the new state and method:
private val _openRowIndex = MutableStateFlow(-1)
val openRowIndex: StateFlow<Int> = _openRowIndex
fun updateOpenRowIndex(updatedIndex: Int) {
_openRowIndex.value = updatedIndex
}
For each row compisable, pass in the index of it inside the LazyColumn. You can get the indices using the itemsIndexed method. Also collect your openRowIndex, and pass that to the composable as well. Pass in also the method that updates the open row index:
itemsIndexed(words) { index, word ->
//get the current opened row state and collect it (might look different for you if you are not using StateFlow):
val openRowIndex = wordViewModel.openRowIndex.collectAsState()
WordItemLayout(
word = word,
onSaveUpdatedWord = { onUpdateWord(it) },
onTrashClicked = { onDeleteWord(it) },
index = index, //new parameter!
openRowIndex = openRowIndex.value //new parameter!
onUpdateOpenedRow = wordViewModel::updateOpenRowIndex //new parameter!
)
}
Now, in the row composable, simply check if the index and openRowIndex match, and display an opened row only if they match. Now to update the open row: make the Row clickable, and on click use view models updateOpenRowIndex method to update state to index. Compose will handle the rest and recompose when the state changes with the newly opened row!
fun WordItemLayout(
word: Word,
onSaveUpdatedWord: (Word) -> Unit,
onTrashClicked: (Word), -> Unit,
index: Int, //new parameters
openRowIndex: Int,
onUpdateOpenedRow: (Int) -> Unit
) {
if(index == openRowIndex) {
//display this row as opened
} else {
//display this row as closed
}
}
As I said, make the row clickable and call the update function:
Row(
modifier = Modifier.clickable {
onUpdateOpenedRow(index)
//additional instructions for what to happen when row is clicked...
}
//additional row parameters...
)

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