Run Emulator on One PC & Run The Code on Another PC - android

am trying to run an android emulator on a windows pc and then am trying to run the code on another windows PC.
Like, i have a window pc with 8gb ram so it can't carry an emulator and still run the code together, so since i have 2 windows pc (not hign end), am trying to make use of both in order to make my work more faster as it always get super slow when i run my code and an emulator on one PC.
Am a flutter dev and that is what am using for coding in android, so if anyone knows of a way please do suggest it here, i will mean a lot to me and to some other people who are running into such problems.
Thanks in advance.
I have tried researching about this but it seems that it is quite easy to do if i had learnt react native instead as i can use expo for this and it will work find, but since am using flutter and since flutter don't have expo like software then am finding it hard to do this.

If you want to run an emulator on one computer and run code on another computer, you need to have both computers connected to the same network. Here's how you can do this:
Install an emulator on the first computer. For example, if you want to use Android emulator, you can install Android Studio.
Start the emulator on the first computer. This will create a virtual device that runs on the first computer.
Connect the second computer to the same network as the first computer.
On the second computer, use an Integrated Development Environment (IDE) like Android Studio to develop your code.
In the IDE, select the virtual device created on the first computer as the target for running your code.
Run your code on the second computer, and it will be executed on the virtual device running on the first computer.
Note: The steps may vary depending on the specific emulator and IDE you're using.

Related

Run APK in an Android Emulator

I have an .APK file that I want to run in an APK Emulator on Windows 10.
I currently don't have any Emulator installed - I tried to install and run Android Studio, but each time I try to run it, I get this error (translated from Danish):
The program could not start correctly (0xc000007b). Click OK to close the program.
I've tried to remove and re-install Android Studio but same error. I also tried to restart the computer and even shut down and start PC again from scratch + re-install, but same error always no matter what I do (arrrrgh!!!!)
So I cannot use Android Studio...
Instead, I've tried these other Emulators:
ApkOnline (not working for me)
BlueStacks (cannot download due to F-Secure blocking it)
LD Player (cannot download due to F-Secure blocking it)
ARChon (Chrome refuses to add this in my browser and just removes it after adding it)
Bliss OS (cannot download due to F-Secure blocking it)
Is there another Emulator that you recommend to use on Windows ?
Please notice, my PC is managed by my administrator and thus, I don't have administrator permissions etc. on my PC.
My PC does have Intel VT-x enabled in BIOS.
Thank you so much!
Usually, this issue is related to Microsoft Visual C++, .NET Framework or Direct X.
Can you confirm you have these installed and/or updated.
I decided to develop my app in Xamarin instead.

Is there a alternative to installing android emulator during flutter dev for low end pc?

I am getting started with flutter. After a day of installing all the required stuff and running an android emulator for the first time, I figured that my pc is not powerful enough for running android without significantly slowing down the computer.
(Nope, I cant upgrade my pc.)
I was wondering if there is any way I can do flutter on my pc. Any way to get something like ui output on dartpad.
I am using VSCode.
If you have an android phone, just turn on developer mode and USB debugging on it and connect it to your computer and click run. Then the apk file will be installed on your phone and it will instantly change states whenever you click run. If you don't have an android phone you can easily get a decent one for just under $50.
If you have physical android device, you can connect it to your computer. and type flutter run in your terminal.
or
use flutter web(beta) type flutter run -d chrome in your terminal.

How can Android Studio recognize devices connected to a remote computer

I want to be able to create Android-Apps on my very old laptop. Since it can't run Android Studio I figured I could run it on my home computer and use RDS to access the PC with the laptop.
Now the problem was how to connect my Phone to my laptop and have it recognized by Android Studio on the PC. Since my laptop is in the same network as my PC (VPN) I managed to replicate this solution. I can run adb devices (since I've set the environment variable ANDROID_ADB_SERVER_ADDRESS I don't need the -H-flag) in the terminal and get my phone in the resulting list. However, when I try running the app in Android Studio no device is found.
So I am thinking that Android Studio uses an integrated ADB that ignores environment variables or some commands that don't support remote usage. Does anyone have an idea what I can do to have my Phone recognized by Android Studio and not just by adb on the PC? I don't want to manually load and start my apps every time I debug.

Will the firefox os emulator be detected by running adb devices command?

I'm currently doing a project and I'm wondering if I can push the files I get from the device to the emulator and read them.
I know that if you run the emulator of Android, the system can detect it by running adb devices command, but I have tried the b2g desktop client and the firefox add-on simulator, they didn't work.
I haven't built an emulator myself, do you think the emulator will be detected?
And also, can I build the real emulator on Windows?
Thanks for helping!
B2G Desktop client and FxOS Simulator are the same, they're not real emulators but are simply loading whatever profile you ask them to load.
On the other hand you can build the "real" emulator (there are 2 flavors: x86 or arm), that's basically the same emulator than Android's emulator, and you see it with adb.
Building an emulator is just like building a full Firefox OS image. You can look at https://developer.mozilla.org/en-US/Firefox_OS/Preparing_for_your_first_B2G_build#Configuring_the_B2G_build_for_an_emulator for more information.
Yes, there actually is a Firefox OS emulator and executing
adb devices
should list the emulator if it's running. You might need a debug build for this to work.
You can at least push and pull files from and to a running emulator. Using them is another topic: the emulation is very slow and that might be a problem for certain tasks (e.g., multimedia).
The Firefox OS simulator won't be detected by ADB because it does not emulate an Android runtime (note it's different from the Android emulator).
I don't really know what kind of files you want to push to the simulator so I'm not too sure how to answer your question, though.

Genymotion Android Emulator Plugin for Mosync IDE

i've been trying to develop an Android application for some time now but the problem i keep facing is finding a suitable emulator to run a demo of the application (I think the default Android SDK emulator is crap). Anyway i did some research and came across the genymotion android emulator which is faster than any other emulators i have tired so far. I then went on to search for a plugin for my Mosync IDE which is an IDE built on eclipse that allows you to develop native, web or hybrid apps using htnl5, css, javscript, c/c++. Anyway i installed the plugin with the MosyncIDE the same way you install any new software in any eclipse based IDE and it installed fine. The problem i have now is that i am able to run the emulator okay but when i try to run my application inside that emulator i am unable to locate the genymotion virtual device in the list. I have been fiddling with my configuratin settings for days now without any results, i do not own an android phone so testing it directly on one is not an option for me, i would like someone to help me out with this problem thank you.
Please note that i am able to run the app normally with the default androidsdk emulator.
[What i have been trying soo far]
This is what i do currently, i start the genymotion emulator within the IDE.
I go to run configurations.
I choose Android Emulator.
I hit "Refresh AVD list"
Then i choose the android emulator i want from the list, the problem is i can't find the
genymotion emulator i started within that list.
Ok. The thing is that Genymotion device is not considered as an emulator but like a real device plugged on USB. You won't find it on the AVDs list but on the "running Android devices".
You first have to check if the running Genymotion VM is connected TO ADB: Run adb devices on a console. It should show you something like this:
List of devices attached
192.168.56.101:5555 device
The Genymotion device is shown as it's IP address.
If the Genymotion device is shown on this list, it should also appear on the list of available devices when you hit the "run" button of your IDE. Like in this picture (done with Eclipse IDE).
If it is not shown on the list, read my previous answer.
So you installed the Genymotion Eclipse plugin isn't it?
And it seems that adb devices does sometimes not display your Genymotion device.
When the VM boots into the Genymotion player, it executes:
adb connect <VM's IP address>
This connects the device to adb, so you are able to debug your apps with it.
Sometimes, it appears that the connection is lost and you have to run adb connect <VM's IP address> again. You have to do it manually for now.
You can get the IP of your running device using the Genymotion Shell with the command devices list

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