i am currently using Firebase SDK to send push notifications for my Unity game and it's working perfectly.
now i am gonna change my plan and use silent notification and handle it from the unity side ,
is there an SDK other than (FCM) that enables Unity to Handle Silent push notifications ?
Related
I am thinking one of the following technologies to use to build an Android Push Notification Server (not to use Google Cloud Messaging/GCM neither FCM):
Atmosphere Framework (http://async-io.org/)
Eclipse Mosquitto (https://mosquitto.org/)
The overall goal of this project is to allow Android application using the Custom Android Push Notification server be able to receive and display notification like this:
The first question would be: if an Android application does not utilize GCM or FCM would it be able to display notifications similar to those that use GCM or FCM?
Then if we use either the Atmosphere Framework or the Eclipse Mosquitto as a Push Notification Server would it be able to send push notification on an Android device without relying on GCM or FCM?
Also, I assume that if not using GCM or FCM then it is not possible for the registered Android device to receive a push notification from the custom APN server if the application that uses the custom APN is not running? This is correct, right? If so, then what would be the work-around? Make sure the Android application is running in the background?
I am using Unity3d OneSignal SDK for sending a push notification.
I have to setup Local Push notification using the onesignal SDK, can it possible?
As well, I also want to Cancel all previous set notifications.
I am trying this method : OneSignal.ClearOneSignalNotifications();
But it can't works.
I have developed android app that allows FCM notifications. I am using rpush gem to send these push notifications, but I believe rpush sends GCM instead of FCM notification. I am trying to learn if there is a tweak to send FCM notification via rpush without changing android app to switch to GCM.
Try to check the push notification service for Ruby by github.
It was stated that FCM (used to be GCM) is one of the supported services.
Supported Services
Apple Push Notification Service
Including Safari Push Notifications.
Firebase Cloud Messaging (used to be Google Cloud Messaging)
Amazon Device Messaging
Windows Phone Push Notification Service
Based on Firebase Cloud Messaging
FCM and GCM are – as of writing – compatible with each other. See also
this comment for further references.
I have been developing an application for both Android & iOS . I have worked with the Firebase notification and I am aware of notification using legacy server key but my main motive is to use only Firebase console for notification and replace my godaddy server so that I can be able to send notification on button click .
Question 1: Is there any Api or SDK available from firebase in which I can send notifications to mobile devices from another server(amazon or godaddy) ?
Question 2: Is there any way or method available from firebase in which I can send notifications to another mobile device having my app installed by tapping a button from one device(basically one to many approach)?
For sending push notification from your server refer FCM Application Server. Yes, you can send notification from one device to another by using Topics or Upstream Messages (Refer here : FCM Android
I have a Cordova app and I'm trying to implement Push Notifications feature for it. My idea is to use FCM (Firebase Cloud Messaging). I was able to implement it for a sample native Android application. How do I do it for this Cordova App?
I am currently investigating Firebase Cloud Messaging Cordova Push Plugin which looks promising.
In short:
Extremely easy plug&play push notification plugin for Cordova applications and FCM.
It allow:
Subscribe/unSubscribe to/from topic
Receiving push notification data
Send notification
Will update later my findings.