How to show disclaimer once per run of app - android

This is harder than it sounds, which is why I'm asking for solutions.
Basically I only want the disclaimer Toast shown once per run of the app.
The app is in two parts, all are Activities.
It's shown when it starts in the first part, but you can hit a menu button
taking you to the second part of the app, which has another menu button
to take you back to the first.
The problem is that whatever initial settings you try to make in the first
part, when it starts up, are run again when returning from the second
part of the app, so it'll show again.
My last idea was that in the first part's onDestroy(), when the app exits, but is not the case in this situation, you set a boolean in settings,
to reset that the disclaimer can be shown, but apparently, onDestroy() is called on the first part before it goes to the second part.
Or, if you can get it to not show the first run, but behave properly
every time after that, that would be okay.
And there doesn't seem to be any method to be called when the app truly
is "killed", if there was that would be the way to do it, you could reset it there. Or if there was a method that was only called when the app first started..
Thanks!

You just need a boolean flag. Say we call it disclaimerShown. In onCreate() of Activity A, we check both the Intent Bundle and the savedInstanceState Bundle for this flag.
You can add the boolean to a Bundle when launching the Intent to start Activity A from Activity B.
If the user is in Activity B and presses the Back button to return to Activity A, you can override onBackPressed() in Activity B and include your flag there as well (though you'll have to catch this flag on onActivityResult() in Activity A).
If system initiated process death occurs in Activity A, the system will call onSaveInstanceState(Bundle bundle). So you add your flag to this bundle as well.
And if system initiated process death occurs in Activity B, you have nothing to worry.
And that handles all possible cases.

An elegant solution for this problem would be the ProcessLifecycleOwner.
This class provides callbacks to the lifecycle of your whole app (not individual activities) and you could use the Lifecycle.Event.ON_CREATE callback to show your toast once. Look at this stackoverflow question for a usage example of the ProcessLifecycleOwner.

It turns out that I already had an Activity that started before
my "Activity A", and I moved my disclaimer Toast there
and it works fine. You can't beat that simplicity lol.
Thanks for your answers!

Related

Start Android App on same activity every time

I'm working on an Android app that will show college fitness professors how their students are doing in their classes. Since this data is fairly sensitive (biometrics are shown, including weight, something many college students are self-conscious about) I don't want the data to be available to anyone who picks up the tablet. While I have a proper login screen created, complete with authentication for the database, etc. I have an issue when the home button is pressed. Since Android doesn't close a program immediately on leaving the app, it's possible to reopen it and return to where you were. I would like to force the app to return to the login screen each time (I've altered onBackPressed so you can't just return to the previous view from the login screen) so that you have to re-enter your credentials to get back into the app. However, I can't seem to do this. An answer I found on here said to use the following line:
android:clearTaskOnLaunch="true"
However, no matter what XML file I put it in, be it the Manifest or the individual Activity XMLs, it appears to do nothing. So, how do I ensure the login screen comes up each time the app is launched, regardless of whether it is starting from scratch or not?
Try to play around with onUserLeaveHint() method. If you read its documentation, it says:
Its Called as part of the activity lifecycle when an activity is about to go into the background as the result of user choice. For example, when the user presses the Home key, onUserLeaveHint() will be called, but when an incoming phone call causes the in-call Activity to be automatically brought to the foreground, onUserLeaveHint() will not be called
So, when ever you detected home button pressed, you can finish the running activity/activities. So next time user click the app, it will start from the first login screen.
Hope this helps.
You should override onUserLeaveHint()
#Override
protected void onUserLeaveHint() {
// do your logic
//finish() or start login activity
}
You could set a flag when onPause() is initiated within the activity. And then when you return you could check the flag from within onResume() and then request a login from that point. This will be sure to request it each time; in a simple case of course.
Edit:
With multiple activities, you could check against a saved context to see if they are the same when you start a new activity. If the contexts differ then you can discard the context previous activities context and start a new activity.
If they are the same, then you have come back to the activity from itself (you have lowered and brought the screen back). You would have to use some form of saved state such as that to do it in this manner with multiple activities when outside the case of a simple application.
I found out how to do it in my case. For any others with the same problem, try following the example here:
Android detecting if an application entered the background

Android back button behaviour

Let's say we have a default, empty activity with default behaviour, launched with default intent flags. User presses back button on the device. The activity disappear... but how, actually?
Is pressing back button behaving the same way like finish()?
Is the activity immedietely destroyed (onDestroy is called)?
Is the activity guaranteed to be destroyed, but not immedietely?
Is there any chance the activity won't be destroyed and this instance will be reused when this activity is launched in the future? (so only onPause and onStop -> onStart and onResume are called?)
I'm looking for a reliable answer, so please do not answer if you are not absolutely sure what happens here.
http://developer.android.com/training/basics/activity-lifecycle/recreating.html
This is a subchapter from the official Android documentation that addresses your question. It is a subchapter of the topic Managing the Activity Lifecycle, which can be read here:
http://developer.android.com/training/basics/activity-lifecycle/index.html
It is definitely worth reading the whole chapter to get to know the details about Androids Activity behaviour. But the subchapter ( first link ) is the relevant part to this question.
you use should look into this try this
and please tell specific what you wish to do with back button for your default activities ......
When you press back, (if not intercepted by anything like the keyboard, fragment, activity, etc) the OS (via ActivityManager probably) will try to show the user the previous activity in your current task (again, ignoring fragments' back stack).
If there is no such activity, the task will be terminated and you'll go to the previous task - the home screen most of the times or some other application that might have launched your app.
You'll get onDestroy called soon (it depends on how long it takes to start the next activity but on a good phone it should be under 100-200ms).
Your activity instance won't be reused after onFinish. This happens before the activity is destroyed so if you need another activity of the same type, the OS will create another instance.
When the user presses the BACK key, the current activity is popped from the top of the stack (the activity is guaranteed to be destroyed, but not immediately, may be when the system resources are low) and the previous activity resumes (the previous state of its UI is restored).
Which actions does the back button/back key on Android trigger?
Definitly onDestroy() is called .....There are a few scenarios in which your activity is destroyed due to normal app behavior, such as when the user presses the Back button or your activity signals its own destruction by calling finish().

Android; How can I detect whether a Parent activity is still alive in Activity stack and then receate it

I have activities in sequence as Activity A calling Activity B,When I am on Activity B I press Home button and start another Application (for example Map). If i stay on this second application for a long time say 5-10 minutes and then press Home Button again and choose to Start my application again, then Activity B is started again and works fine. But when i Press Back key - I return to my Activity A again (which is also correct) but it shows a Blank Screen. Ideally in correct version it should show me Acitivty A with the XML data is ListView form.
Alternatively, in the above description, when the other Map Application is started and if the user stay on it only for 1-2 minutes then the above problem doesnt not occur.
Can anyone suggest a solution on the same.
Is it that i need to check in Activity B whether Activity A is still there in Activity Stack (How do i do the same) and If its not in my Activity stack then re-create it.
I tried doing alwaysRetainTaskstate in my Android manifest file for Activity A. But it doesnt work at all
You don't have to do any of that, Android takes care of the technicalities for you - it will recreate your Activity A.
You just need to remember to save A's state when B is opened (take a look at Activity.onSaveInstanceState). When A is restarted, your saved state will be passed to onCreate.
You should really read about Activity Lifecycle
This should help.

How to handle activity coming to foreground again

The books I have are abysmal at explaining how to work with the lifecycle, there's a lot I'm missing that I'm hoping somebody can fill in.
My app structure is that when it's first started, it starts an activity full of legalbabble that the user has to accept. When he says 'ok', I start my main activity and then I call finish like this:
public void onClick(View view) { //as a result of "I accept"
Intent mainIntent = new Intent(mParent, EtMain.class);
startActivity(mainIntent); // Start the main program
finish();
}
Then in EtMain in the onCreate method, I've got some tabs and I instantiate some classes:
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
mTabHost = (TabHost)findViewById(android.R.id.tabhost);
SetupTabs.setMyTabs(mTabHost, this);
mComData = new ComFields(this); // Create the objects
mDepWx = new WxFields(this, DepArr.Departure);
mArrWx = new WxFields(this, DepArr.Arrival);
mDepVs = new DepFields(this);
mArrVs = new ArrFields(this);
mTabHost.setOnTabChangedListener(new OnTabChangeListener(){
}
Questions:
The 'finish' in the first fragment should terminate the legalbabble activity so it'll never be restarted, right? And the EtMain one will remain forever (until killed externally), even if my app gets pushed to the background, right?
The way it is now, when EtMain gets pushed and later brought to the foreground (by tapping on the icon), it goes through the legalbabble screen as though it's a complete start - that's what I'd like to prevent - going thru the legalbabble screen again.
It would seem that I'd want to override onRestart in the second code fragment and put something in there to restart the app, right? That's the part I'm unclear about.
My question then is what needs to be done in onRestart. Do I have to recreate all the tabs and data in the tabs and all my object instantiations? Or is the memory state of the app saved someplace and then is restored back to the state that it was in before something else was brought to the foreground in which case not much needs to be done because all the objects and listeners will still be there?
Yes after the first activity has ended you shouldn't have to view that activity again. You could also write to the shared preferences that the user has previously seen legal info.
If you're UI object creation is in the onCreate method, this should only be called once. Pausing or resuming will not call the onCreate method again.
Unless you explicitly remove your objects and tabChangedListeners in the onPause method, you should not have to touch them in the onRestart method.
Correct, the state of the app is saved automatically. You shouldn't have to touch the onRestart method.
Hope this helps!
I think the problem is that the launch activity in your manifest is the legalbabble activity, so when you click on the icon, the system launches another one. A better architecture would be to launch the legalbabble activity it from your EtMain activity in the onCreate method of the latter, using startActivityForResult. From the docs:
As a special case, if you call startActivityForResult() with a requestCode >= 0 during the initial onCreate(Bundle savedInstanceState)/onResume() of your activity, then your window will not be displayed until a result is returned back from the started activity.
When you get the result in onActivityResult, you can call finish() if the legal stuff was declined; otherwise everything will proceed normally.
This avoids the problem that the launch activity defined in your manifest finishes when the legal stuff is accepted.
EtMain will not remain forever, if the user backs out (by pressing the BACK key) the Activity will be finished (onPause, then onStop, then onDestroy will be called).
In general you can ignore onRestore until you are doing something complicated.
Once the user has exited your application and re-enters (or presses the icon on the Homescreen), onCreate (followed by onStart and onResume) will be called for your first activity, so you do not need any logic in onRestart, your code in onCreate will do the setting up for you as it did the first time. Because of this your legal babble will appear again when the user starts the app after exiting unless you store a preference (in SharedPreferences or a database or file) to indicate you have already displayed it - in which case finish it straight away and start the main activity.
onRestart is only called when the application goes from the stopped state (onStop has been called but not onDestroy) to the started state (onStart is called but onResume has not yet).
For saving data - some components save their state automatically (e.g. EditTexts remember the text in them, TabHosts remember the currently selected tab etc). Some components will not. If you wish to save extra data then make use of onSaveInstanceState and onRestoreInstanceState. You should only use these methods to restore the state of your application or temporary data, not important things, e.g. the id of the resource what the user was looking at, what zoom level they were at etc. For things like contacts or actual data you should commit these changes to a database, SharedPreferences or other permanent storage (e.g. file) when onPause is called.
I recommend taking a look at the Android Activity lifecycle if you are confused. Or ask more questions!

Does pressing Back always cause Activity to finish()?

I've heard that pressing the back button will essentially cause the current Activity to finish(). Is this always the case? Seems like it would be with the way it pops the Activity off the stack.
The one situation I'm not so sure about is when the root Activity in a Task has back pressed. I'm currently experiencing a very weird effect, described as follows:
On loading my application, the first Activity is for initialization, and once it finishes, it calls my main Activity (a TabActivity). This first init activity has android:noHistory="true" set in the Manifest so pressing Back from my main Activity won't go back to that. It goes to the Launcher. When I click on my App in the Launcher a second time, the initialization activity loads again, and loads the main Activity when done. Almost immediately after, it loads a second instance of my main Activity. But ONLY after the Application has already been run once, and was exited by pressing BACK from the main Activity. It does it every subsequent time until I force quit the app or load a new version from the IDE.
Based on this, I am suspecting some kind of Activity instance is lying around and being reused, since it only happens on the second+ time I run the application (and exit with BACK -- using HOME just returns to the last state of the app, no big deal). Anyone have any thoughts??
I've heard that pressing the back button will essentially cause the current Activity to finish(). Is this always the case?
No it is not. The most activities have this behaviour but not all. For example you could create a Dialog and set it setCancelable(false) and it won't close if you click BACK button.
Furthermore you could customize activity behaviour on BACK button pressed by overriding onBackPressed
Called when the activity has detected the user's press of the back key. The default implementation simply finishes the current activity, but you can override this to do whatever you want.
About your application behaviour..Did you verify if the activity launcher is finished after it loads your main activity? I mean if the onDestroy() method is called. Maybe after it runs the main activity it remains there and when you click back you just go back to the old Launcher...
hope this helps..
Read through the Activity and Task design guidelines on the Android developer site; they explain how the Home and Back buttons work. Obviously, if you override the default behavior (as mentioned by hara above), the back button will not finish the activity.
On your specific issue, check your logcat. You should be able to see there whether it is bringing an old process back to life or starting up a new one. If that is unclear, insert a couple of log statements into onCreate, onPause, onDestroyed, etc., so that you can see exactly what is happening with your process.
You can control BACK-BUTTON by writing the following code.
public boolean onKeyDown(int keyCode, KeyEvent event)
{
if (keyCode == KeyEvent.KEYCODE_BACK ) {
//preventing default implementation previous to
//android.os.Build.VERSION_CODES.ECLAIR
return false;
}
return super.onKeyDown(keyCode, event);
}
Are you running your activities with any special flags, such as singleInstance or singleTop? Those could be causing the oddities you're seeing. The easiest way to track down what's causing your problem is to absolutely fill it with debugging messages. For example:
In your initialisation activity, add a log in the beginning of onCreate to get the name of the activity such as this.toString(). More on why you want this line later.
When it launches the main tabbed activity, get the name of the launching activity and a message saying it's launched the tabbed one.
Override the onPause(), onStop() and onDestroy() callbacks and add debugging lines with this.toString() and also a message telling you which callback it is.
What this will do is tell you whether you've got multiple instances of the initialisation activity lying around. To this by comparing the name of the activities calling your main activity with the ones that were just created and the ones that went through to onDestroy.
If you don't know how to debug, use Log.d(LOG_TAG, "Your message here");. And then define a constant LOG_TAG String somewhere. After that, show the LogCat perspective in Eclispe by going to Window, show perspective (or view, don't remember exactly), other, Android, LogCat. The purpose of having a LOG_TAG constant is that you can set up LogCat to filter to that String and only show you those messages. It will make it easier to see them among the mass of system log messages.
The short answer to the original question is 'no'. This is largely because, unfortunately, not every developer follows the guidelines referenced by previous answers.
Yet the guidleines themselves mention exceptions, when the Back key should not call finish(). the most prominent exception is the Web browser, which has its own "back stack" for each window, so it must have its own custom handling of the Back key.
If there are no fragments on the back stack and a developer has not overridden onBackPressed, the activity will finish when the back button is pressed.
Here is the source code for Android 4.4.2 Activity.onBackPressed():
public void onBackPressed() {
if (!mFragments.popBackStackImmediate()) {
finish();
}
}
just override onbackpressed().. on back press this method will get execute remove super and do what u want to do.

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